ActorTalents question
Posted: Fri Aug 09, 2019 3:49 pm
Update to the update: Everything except DLC/Possessor/Vault turned off, verified integrity of files, exited and re-opened. So...not an addon issue? I apologize and please ignore this and/or delete thread.
Update: I'm an idiot who doesn't do basic testing. Apparently this is a thing across the board for me, not just addon classes which means....somewhere something in an addon is screwing something up? Time for iterative testing of "Have you tried turning it off and back on?"
Okay, this is the second time out of two I've had an issue with getting ActorTalents to assign starting skills. It is likely something obvious but I swear I went over it and over it, and it only assigns the first one each time, in this case Armour Training. Tried even cutting and pasting directly from the most relevant class (brawler in this case). Am I missing something?
},
talents = {
[ActorTalents.T_ARMOUR_TRAINING] = 1,
[ActorTalents.T_UNARMED_MASTERY] = 1, -- early game is absolutely stupid without this
},
Update: I'm an idiot who doesn't do basic testing. Apparently this is a thing across the board for me, not just addon classes which means....somewhere something in an addon is screwing something up? Time for iterative testing of "Have you tried turning it off and back on?"
Okay, this is the second time out of two I've had an issue with getting ActorTalents to assign starting skills. It is likely something obvious but I swear I went over it and over it, and it only assigns the first one each time, in this case Armour Training. Tried even cutting and pasting directly from the most relevant class (brawler in this case). Am I missing something?
},
talents = {
[ActorTalents.T_ARMOUR_TRAINING] = 1,
[ActorTalents.T_UNARMED_MASTERY] = 1, -- early game is absolutely stupid without this
},