Shapeshifter ?possible
Posted: Sun Jun 24, 2018 6:49 am
I had a bit of a think and play around, after putting some hours in playing the game (offline only as satellite is just tooooo expensive to go online) and looking through the appropriate sections of code.
I decided to try to spec and build an adventurer/shapeshifter, however i'm wondering if it wouldn't be better as a shapeshifter/adventurer with the race rather than class being shapeshifter and tied to an adventurer class? Will have a lot of power to start with (such as 90% to regen's) but little in other things. It's for someone who has played fairly heavily and getting bored or a strategy player rather than a hit-and-kill player.
Don't know if it's possible as darkgod may be unhappy with me wanting extra weaponsets. Not even sure if it's possible (hint-hint)? I'm thinking of something like they start with one set of weaponsetslots at level 1 (rather than the two currently) and get others at levels 5/10/20/40, and I mean full sets of slots and not just weapons and arrows/shots with the appearance/stats defaulting to the first set if the matching slot is not equiped. You'd have to have the strength to equip the extras though, so just because you have it doesn't mean you will use it.
I'm spec'ing it to have things like no manufactured metal in weaponsetslots, although i'm not sure how if it's even possible yet. We wouid need a few extra weapons and the like, extra non-metal rings and amulets to start with and maybe some non-metal shields with levels up to one containing slots to add gems.
And a biggie if possible, would be to change the players appearance when changing between slots, can work around this easily, but it would be cool to do it.
Anyone any other ideas in what should be included?
I'll continue spec'ing at present and put up a "Description" for the player next time, when i think i have something workable.
I'd also like some feedback from some who play as a mage as I could never get my head around that one!
I decided to try to spec and build an adventurer/shapeshifter, however i'm wondering if it wouldn't be better as a shapeshifter/adventurer with the race rather than class being shapeshifter and tied to an adventurer class? Will have a lot of power to start with (such as 90% to regen's) but little in other things. It's for someone who has played fairly heavily and getting bored or a strategy player rather than a hit-and-kill player.
Don't know if it's possible as darkgod may be unhappy with me wanting extra weaponsets. Not even sure if it's possible (hint-hint)? I'm thinking of something like they start with one set of weaponsetslots at level 1 (rather than the two currently) and get others at levels 5/10/20/40, and I mean full sets of slots and not just weapons and arrows/shots with the appearance/stats defaulting to the first set if the matching slot is not equiped. You'd have to have the strength to equip the extras though, so just because you have it doesn't mean you will use it.
I'm spec'ing it to have things like no manufactured metal in weaponsetslots, although i'm not sure how if it's even possible yet. We wouid need a few extra weapons and the like, extra non-metal rings and amulets to start with and maybe some non-metal shields with levels up to one containing slots to add gems.
And a biggie if possible, would be to change the players appearance when changing between slots, can work around this easily, but it would be cool to do it.
Anyone any other ideas in what should be included?
I'll continue spec'ing at present and put up a "Description" for the player next time, when i think i have something workable.
I'd also like some feedback from some who play as a mage as I could never get my head around that one!