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Particle effects catalogue?

Posted: Sun Jan 07, 2018 2:44 am
by Lokean
I am sufficiently far through making a class addon that I'm starting to think about sound/particles/icons, but am finding it extremely hard going with particles. I see that there's an enormous selection of existing particle effects, but unlike an .ogg or a .png it's darn inconvenient to figure out what a given particle definition produces. Is there any sort of visual catalogue, or a way to invoke particles easily from the development console, in order to figure out what something looks like? I tried game.player:addParticles(Particles.new({particle definition in here})) but, annoyingly, Particles appears to be out of scope for the console.

Re: Particle effects catalogue?

Posted: Sun Jan 07, 2018 6:03 am
by HousePet
There is nothing like that that I am aware of.
replace Particles with engine.Particles and it should work.