[v1.3.0+] Classic Berzerker Remix
Posted: Sat Oct 15, 2016 9:51 pm
So, finally got around to trying the post-1.2.0 Berserker class. So far? Not impressed. Between the apparently useless Fearless Cleave and the outright affront to basic roguelike survival strategy that is Berserker Rage, I quickly found myself pining for the old-style pre-1.2.0 Berserkers on which I cut my proverbial teeth. Fortunately, a quick investigation revealed that all the old Berserker talents were still lying around in the .team file, allowing me to easily resurrect them via my new Classic Berzerker Remix addon.
Rather than attempt to surgically modify the Berserker class descriptor in situ, this addon adds the Berzerker class (distinguishable by the 'z'), with a mix of old-style and new-style talents. In particular:
Rather than attempt to surgically modify the Berserker class descriptor in situ, this addon adds the Berzerker class (distinguishable by the 'z'), with a mix of old-style and new-style talents. In particular:
- The new-style Technique/Two-handed assault and Technique/Berserker's strength trees are dropped in favor of the old-style Technique/Two-handed weapons and Technique/Two-handed maiming trees.
- In slight defiance of the preceding, we poach Relentless Fury from Technique/Berserker's strength and add it to Technique/Two-handed weapons, on the theory that there's no such thing as too many ways of restoring stamina.
- One of the reinstated old-style talents, Sunder Armour, apparently picked up the ability to shatter damage shields a la Shattering Blow somewhere between 1.1.5 and current, so that's a freebie.
- AFAICT New-style Berserkers also include changes to the Technique/Bloodthirst tree. I never used that tree, before or after 1.2.0, so lacking perspective to judge whether said changes are for the better or for the worse, I left them untouched.
Code: Select all
Hooks:
ToME:load [to load our Berzerker descriptor and talents]