[Embers] Orcnac Subrace
Posted: Sun Feb 28, 2016 3:45 am
Adds Orcnac as a playable Orc subrace in the Embers campaign.
Just like a Cornac, the Orcnac has no racial abilities, no XP penalty, no stat mods, gains 10 life per level and starts with an extra cat point.
Grab it here: http://te4.org/games/addons/tome/orcnac or on the Steam Workshop.
I didn't even try to give them lore, because it doesn't make sense at all, but I don't care. The new races have pretty good racials ( I'm told Yeti's are brokenly good, but I haven't unlocked them yet) but with all the generics available to Tinkers I would rather take the XP boost and free cat point.
Enjoy! Feedback welcome as ways, though this is a really simple add on that has accomplished all I want it to in one shot. If someone wants to lore it up for me, though, feel free.
Just like a Cornac, the Orcnac has no racial abilities, no XP penalty, no stat mods, gains 10 life per level and starts with an extra cat point.
Grab it here: http://te4.org/games/addons/tome/orcnac or on the Steam Workshop.
I didn't even try to give them lore, because it doesn't make sense at all, but I don't care. The new races have pretty good racials ( I'm told Yeti's are brokenly good, but I haven't unlocked them yet) but with all the generics available to Tinkers I would rather take the XP boost and free cat point.
Enjoy! Feedback welcome as ways, though this is a really simple add on that has accomplished all I want it to in one shot. If someone wants to lore it up for me, though, feel free.