Naloren Pack
Posted: Tue Jan 12, 2016 5:19 am
Spoiler warning might be unnecessary in the add on forum, but some lore that is hidden in the game is going to be discussed. So, fair warning.
This add on adds Naloren as a playable Elf subrace.
Get it here or on the Steam Workshop.
Adds Nalore as a playable Elf subrace, along with a new town zone and starting dungeon, complete with quest, new bosses, and artifacts.
The town is accessible to non-Naloren via a new NPC appearing on the world map and contains a shop which sells tridents and whips (and the Last Hope randart merchant will also offer exotic weapons). Anyone who completes the starting quest (granted to non-Naloren via the same NPC) will gain several new options at the exotic weapon shop (each with a fee):
Reveal Exotic Weapons Mastery (if you know Combat Trainig).
Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual).
Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively.
The Naloren have an affinity for water and are adept with mail armor, whips and tridents. They are also known for their great spirit and flexibility.
Racial Talents:
Spirit of the Tides:
Gain X charges of Surging Spirit for 5 turns. Charges will be consumed as you activate talents to reduce their cooldown by one turn per charge.
Spirited Combat:
Gain X% armor hardiness in all types of armor and a Y% Constitution damage modifier for all weapons.
Cleansing Water:
When you are afflicted with a detrimental effect you have a X% chance to create a 1-tile pool of Cleansing Water within 2 tiles of yourself. Moving into Cleansing Water will consume it to cleanse the detrimental effect with the highest duration currently afflicting you. This has a cooldown (3).
Whitewater:
Call on the surging tides to aid you, creating radius X pool of rushing water lasting for 6 turns. Moving within Whitewater is instant for you. Foes will have a 50% chance with each movement within Whitewater to flounder, draining 50% of a turn and leaving them Dazed for 1 turn.
Naloren start with +4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag and a life rating of 10. They have a global speed bonus of 10% and a 15% xp penalty.
Naloren belong to the Nalore faction and will start in New Shellsea, an under-water city. There is a new dungeon where Naloren will be sent to complete there starting quest; the entrance is within New Shellsea. There is a shop in New Shellsea which will sell Exotic Weapons and offer to reveal Exotic Weapons Mastery if you complete the Naloren starting quest. Other factions can also visit New Shellsea, after a bit of a chat with a new NPC found on the world map east of Last Hope, and can also enter the dungeon and complete the quest to unlock Exotic Weapons Mastery training. Also features a couple of new bosses, a few new enemies, and a pair of new artifacts, all associated with the new starter dungeon.
Thanks to rexocorum for the artwrok on the new artifact necklace and all of the new enemies!
Enjoy!
This add on adds Naloren as a playable Elf subrace.
Get it here or on the Steam Workshop.
Adds Nalore as a playable Elf subrace, along with a new town zone and starting dungeon, complete with quest, new bosses, and artifacts.
The town is accessible to non-Naloren via a new NPC appearing on the world map and contains a shop which sells tridents and whips (and the Last Hope randart merchant will also offer exotic weapons). Anyone who completes the starting quest (granted to non-Naloren via the same NPC) will gain several new options at the exotic weapon shop (each with a fee):
Reveal Exotic Weapons Mastery (if you know Combat Trainig).
Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual).
Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively.
The Naloren have an affinity for water and are adept with mail armor, whips and tridents. They are also known for their great spirit and flexibility.
Racial Talents:
Spirit of the Tides:
Gain X charges of Surging Spirit for 5 turns. Charges will be consumed as you activate talents to reduce their cooldown by one turn per charge.
Spirited Combat:
Gain X% armor hardiness in all types of armor and a Y% Constitution damage modifier for all weapons.
Cleansing Water:
When you are afflicted with a detrimental effect you have a X% chance to create a 1-tile pool of Cleansing Water within 2 tiles of yourself. Moving into Cleansing Water will consume it to cleanse the detrimental effect with the highest duration currently afflicting you. This has a cooldown (3).
Whitewater:
Call on the surging tides to aid you, creating radius X pool of rushing water lasting for 6 turns. Moving within Whitewater is instant for you. Foes will have a 50% chance with each movement within Whitewater to flounder, draining 50% of a turn and leaving them Dazed for 1 turn.
Naloren start with +4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag and a life rating of 10. They have a global speed bonus of 10% and a 15% xp penalty.
Naloren belong to the Nalore faction and will start in New Shellsea, an under-water city. There is a new dungeon where Naloren will be sent to complete there starting quest; the entrance is within New Shellsea. There is a shop in New Shellsea which will sell Exotic Weapons and offer to reveal Exotic Weapons Mastery if you complete the Naloren starting quest. Other factions can also visit New Shellsea, after a bit of a chat with a new NPC found on the world map east of Last Hope, and can also enter the dungeon and complete the quest to unlock Exotic Weapons Mastery training. Also features a couple of new bosses, a few new enemies, and a pair of new artifacts, all associated with the new starter dungeon.
Thanks to rexocorum for the artwrok on the new artifact necklace and all of the new enemies!
Enjoy!