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Multi-Class Challenge
Posted: Wed Aug 19, 2015 6:23 pm
by StarKeep
As per request here:
http://forums.te4.org/viewtopic.php?f=50&t=44800
Download Link
Adds a new Game Option tab which allows you to enable the Multi-Class Challenge.
This will allow you to pick a second class (gaining all of its talents, talent masteries, stats, and so on), and in exchange, converts all enemies into Randbosses.
It follows normal class limitations, and does not allow you to select the same class twice.
Re: Multi-Class Challenge
Posted: Thu Aug 20, 2015 5:10 am
by Jurriaan
Great
I'm trying a Troll Barbarian Marauder and I'm smiling all the way.....
Re: Multi-Class Challenge
Posted: Fri Aug 21, 2015 5:12 am
by Jurriaan
One of the side-effects is that all villagers are now randbosses as well, and the lumberjacks promptly dropped Ben without me taking a single step into the village. After that, they still thanked me - very nice.
Re: Multi-Class Challenge
Posted: Fri Aug 21, 2015 6:38 pm
by Radon26
i just started a character, was supposed to be a arcane blade-paladin.
the list i got however was only
berserker
bulwark
brawler
archer
rogue
shadowblade
so i ended up with an arcane brawler...
are there some filters that prevent me from picking any combo i want? aside from the "no doubles" rule.
ah also, if you try to click out of the second class selection windo, you get an error.
the mods i had were...
multiclass challange
tadv
infinite alchemy
infinite500
crucible
dream hammer tweaks
arcanum
hedgeknight
nullpack
bazaar
forgeknight
mighty cheat
Adventurous Arcane Combat.
pls explain what i did wrong or accept it as a bug report.
Re: Multi-Class Challenge
Posted: Fri Aug 21, 2015 8:54 pm
by Jurriaan
Another side effect: all those randbosses drop artifacts, and I'm swimming in money (over 10 000 after 2 T2 dungeons).
Re: Multi-Class Challenge
Posted: Fri Aug 21, 2015 9:11 pm
by Radon26
artefacts? not randarts?
Re: Multi-Class Challenge
Posted: Fri Aug 21, 2015 10:28 pm
by Micbran
And it makes bosses feel very weak in comparison to the rand bosses. Overall, I like it. I didn't get two category points at level 36. Intended?
Re: Multi-Class Challenge
Posted: Fri Aug 21, 2015 10:57 pm
by Zeyphor
@Radon26
i have no idea, must be a bug, wouldnt be suprised if the other addons are involved though
im just the guy who came up with the idea for the addon, starkeep actually made it
and @MicBran yes
most classes are gonna get an infusion slot or two, so i feel like giving them an extra extra point at 36 sounds like too much, or at least i think so
also i guess bosses need some sort of buff on top of their bonus class
maybe 100% bonus hp and 50% alldamage? idk
there isnt much i can do to fix the likes of eye of the dreaming one though without buffing specific bosses though
Re: Multi-Class Challenge
Posted: Fri Aug 21, 2015 11:32 pm
by StarKeep
Radon26, what Race were you.
@weak bosses, I'll toss in a config option to double the stats and talent levels of vanilla bosses. That should make them more painful than randbosses by far.
Re: Multi-Class Challenge
Posted: Sat Aug 22, 2015 12:16 am
by Radon26
ogre arcane blade, then picked the damn brawler.
the second class selection screen appeared after i turn the option on. started the character with it off, and then while "playing him" (didn't make a single move i think, maybe 1 or 2 steps at most) i turned it on.
Re: Multi-Class Challenge
Posted: Sat Aug 22, 2015 4:54 am
by Jurriaan
They drop randarts, yes, but there seems to be a lot of artifacts thrown in as well. Leveling like a rocket, here, I've hit level 30 after the T1 dungeons, the Maze and the Crypt, even before the Sand Queen or Daikara.
Re: Multi-Class Challenge
Posted: Sat Aug 22, 2015 5:44 am
by StarKeep
Afraid I can't re-produce the bug Radon26. I can only hope the bug fix for Necromancer that I'm preparing can magically fix your issue.
(It also fixes the lua error on clicking out, as well.)
Re: Multi-Class Challenge
Posted: Sat Aug 22, 2015 6:29 am
by Zeyphor
Jurriaan wrote:They drop randarts, yes, but there seems to be a lot of artifacts thrown in as well. Leveling like a rocket, here, I've hit level 30 after the T1 dungeons, the Maze and the Crypt, even before the Sand Queen or Daikara.
is the addon easy?
i havent tried it yet, being burnt out from ToME
it sounds like its too easy, and if it is, then maybe all the enemies need a buff of some sort
Re: Multi-Class Challenge
Posted: Sat Aug 22, 2015 7:19 am
by StarKeep
I'm sorry, but I'm going to have to suspend any coding for at least a few weeks due to real-life issues.
I apologize to anybody expecting an important addon update.
Re: Multi-Class Challenge
Posted: Sat Aug 22, 2015 8:23 pm
by Jurriaan
I just visited the slavers compound. Normally, you don't get many items there. This time, every slaver is a randboss, and drops 4 randarts and after the first level, I had 2 normal artifacts and 11 randarts, assorted runes/infusions etc. Total value 180. Frankly, all those randarts get tedious.