Druid Icons
Posted: Fri Dec 26, 2014 4:04 am
The updated Druid seems to be good, so I'd like to get it some proper icons. eg. Made by people who can draw things without making eyes bleed.
Generic Categories
Wild-Gift/Natural Cycles
Season: Gives 4 Season sustains, so I would also like an icon for each of the 4 seasons.
Day and Night: Cooldown reset and sleep.
Avatar of Seasons: Self buff.
Growth and Decay: Regen/damage over time.
Eyal's Embrace
Weapons of the Woods: passive combat boost.
Armour of the Woods: passive defence boost.
Suppress Magic: Equilibrium regen and arcane resist.
Elfwood Shield: Damage shield.
Class Categories
Weather
Alter Weather: Gives 4 Weather sustains: Clear Skies, Mist Cloak, Rainfall and Bolts from the Blue.
Invoke Weather: Produces a single target effect from the Weather sustain.
Weathered: passive resistances buff.
Focus Weather: Creates an aoe from the Weather sustain.
Land
Tremors: Disrupts nearby enemies.
Rolling Boulder: Flatten enemies.
Cave In: Physical damage ball.
Earthshaker: Intensifies Tremors to inflict stun.
Minerals
Prism-Light: Uses an alchemist gem to make a beam of light.
Strengthen Bones: passive physical power/save boost.
Crystal Healing: Cures debuffs.
Prism-Nature: Uses an alchemist gem to make a bean of nature damage.
Volcanism
Eruption: Makes a little volcano
Fissure: Can be used to break walls to make a tunnel or break the floor to make enemies fall over.
Lava Burst: Fire damage ball.
Noxious Gasses: Blinding Acid aura.
Winds
Zephyr: Passive movement speed modifier.
Gone with the Wind: Tele escape.
Sandstorm: Sand damage Tornado.
Typhoon: Send enemies and projectiles flying.
Seas
Pure Spring: Boost life regen.
Surf: Rush attack with a water burst.
Water Spout: Wave damage Tornado.
Whirlpool: Drags and drowns enemies towards you.
Boreal
Gale: Wind cone.
Glaciate: Frozen Ground ball.
Frozen Wave: Freeze cone.
Aurora: Nature/Darkness version of Hymn of Moonlight.
Woodland
Poison Ivy: Summons Poison Ivies.
Sleeping Poppies: Summons Narcotic Poppies.
Hailing Oak: Summons a ranged Treant.
Thorns: Adds armour and reactive physical damage to plants.
Jungle
Tangling Vines: Summons grappling vines.
Hedge: Creates a wall of trees.
Pitcher Plants: Summons acid spitting plants!
Fertilise: Summons random plants when enemies die.
(yes there are that many talents)
Thanks

Generic Categories
Wild-Gift/Natural Cycles
Season: Gives 4 Season sustains, so I would also like an icon for each of the 4 seasons.
Day and Night: Cooldown reset and sleep.
Avatar of Seasons: Self buff.
Growth and Decay: Regen/damage over time.
Eyal's Embrace
Weapons of the Woods: passive combat boost.
Armour of the Woods: passive defence boost.
Suppress Magic: Equilibrium regen and arcane resist.
Elfwood Shield: Damage shield.
Class Categories
Weather
Alter Weather: Gives 4 Weather sustains: Clear Skies, Mist Cloak, Rainfall and Bolts from the Blue.
Invoke Weather: Produces a single target effect from the Weather sustain.
Weathered: passive resistances buff.
Focus Weather: Creates an aoe from the Weather sustain.
Land
Tremors: Disrupts nearby enemies.
Rolling Boulder: Flatten enemies.
Cave In: Physical damage ball.
Earthshaker: Intensifies Tremors to inflict stun.
Minerals
Prism-Light: Uses an alchemist gem to make a beam of light.
Strengthen Bones: passive physical power/save boost.
Crystal Healing: Cures debuffs.
Prism-Nature: Uses an alchemist gem to make a bean of nature damage.
Volcanism
Eruption: Makes a little volcano
Fissure: Can be used to break walls to make a tunnel or break the floor to make enemies fall over.
Lava Burst: Fire damage ball.
Noxious Gasses: Blinding Acid aura.
Winds
Zephyr: Passive movement speed modifier.
Gone with the Wind: Tele escape.
Sandstorm: Sand damage Tornado.
Typhoon: Send enemies and projectiles flying.
Seas
Pure Spring: Boost life regen.
Surf: Rush attack with a water burst.
Water Spout: Wave damage Tornado.
Whirlpool: Drags and drowns enemies towards you.
Boreal
Gale: Wind cone.
Glaciate: Frozen Ground ball.
Frozen Wave: Freeze cone.
Aurora: Nature/Darkness version of Hymn of Moonlight.
Woodland
Poison Ivy: Summons Poison Ivies.
Sleeping Poppies: Summons Narcotic Poppies.
Hailing Oak: Summons a ranged Treant.
Thorns: Adds armour and reactive physical damage to plants.
Jungle
Tangling Vines: Summons grappling vines.
Hedge: Creates a wall of trees.
Pitcher Plants: Summons acid spitting plants!
Fertilise: Summons random plants when enemies die.
(yes there are that many talents)
Thanks
