Reaver(+ Corruptor) Tweaks v1.2 - Become a Worm that Walks!
Posted: Fri Oct 31, 2014 11:15 pm
http://te4.org/games/addons/tome/reaver-tweaks
Steam
So Reavers currently lack any unlockable class trees. However, Worms that Walk are basically superreavers. So why not combine the two into one great flavour? I give you the Rot tree, with credit to SageAcrin/edge for some of the ideas:
Corruption/Rot
Infestation - Improves blight/acid resistance, grants blight affinity, and causes damage you take above a certain threshold to be reduced and spawn a friendly carrion worm. Worms deal low melee damage and are frail, but inherit your spellpower, can cast Virulent Disease and explode into a blight cloud on death that heals you and damages foes
Worm Walk - Teleport to a carrion worm, killing it and restoring life/vim. Also increases the damage/healing of worm's blight cloud
Pestilent Blight - Gives your blight damage and your worm's melee attacks a chance to disarm, blind, silence or pin
Worm Rot - Potent disease that deals blight/acid damage and strips physical sustains, then further damage when the effect ends and spawns a carrion worm
As of v1.1, Reavers can also unlock the Corruption/Blight tree at 1.1 mastery. This offers greatly improved versions of the Corrosive Worm and Poison Storm spells.
Changelog
v1.2 -
- Fixed some major LUA errors
v1.1 -
- Carrion Worms are now more aggressive
- Reduced the damage/healing of blight pool by 30%
- Infestation now grants Infectious Bite instead of Virulent Disease
- Lowered the damage reduction of Infestation but increased chance to trigger
- Reavers now have the Blight tree, locked at 1.1 mastery
- Corrosive Worm has been reworked. No longer deals damage over time, instead reduces blight and acid resistance. On the effect ending or the target dying, they will explode for acid damage in a 4 radius ball, increased by a percentage of damage taken while infected
- Poison Storm now inflicts blight poison, which is magical and deals blight damage. Cooldown and cost lowered, and damage is dealt over a shorter period of time. At higher talent levels, the poison may reduce healing factor, damage or inflict talent failure
v1.0 -
- Carrion Worms no longer have Crawl Acid or Rotting Disease
- Carrion Worms have had their accuracy greatly increased
- Infestation's damage bonus for Carrion Worms has been lowered, but now grants them the use of Virulent Disease
- Pestilent Blight's bonus for Carrion Worms has been tweaked and should now work correctly
- Fixed a bug with Worm Rot where Carrion Worms would spawn on the same tile as the target
- Tidied and improved tooltips
Steam
So Reavers currently lack any unlockable class trees. However, Worms that Walk are basically superreavers. So why not combine the two into one great flavour? I give you the Rot tree, with credit to SageAcrin/edge for some of the ideas:
Corruption/Rot
Infestation - Improves blight/acid resistance, grants blight affinity, and causes damage you take above a certain threshold to be reduced and spawn a friendly carrion worm. Worms deal low melee damage and are frail, but inherit your spellpower, can cast Virulent Disease and explode into a blight cloud on death that heals you and damages foes
Worm Walk - Teleport to a carrion worm, killing it and restoring life/vim. Also increases the damage/healing of worm's blight cloud
Pestilent Blight - Gives your blight damage and your worm's melee attacks a chance to disarm, blind, silence or pin
Worm Rot - Potent disease that deals blight/acid damage and strips physical sustains, then further damage when the effect ends and spawns a carrion worm
As of v1.1, Reavers can also unlock the Corruption/Blight tree at 1.1 mastery. This offers greatly improved versions of the Corrosive Worm and Poison Storm spells.
Changelog
v1.2 -
- Fixed some major LUA errors
v1.1 -
- Carrion Worms are now more aggressive
- Reduced the damage/healing of blight pool by 30%
- Infestation now grants Infectious Bite instead of Virulent Disease
- Lowered the damage reduction of Infestation but increased chance to trigger
- Reavers now have the Blight tree, locked at 1.1 mastery
- Corrosive Worm has been reworked. No longer deals damage over time, instead reduces blight and acid resistance. On the effect ending or the target dying, they will explode for acid damage in a 4 radius ball, increased by a percentage of damage taken while infected
- Poison Storm now inflicts blight poison, which is magical and deals blight damage. Cooldown and cost lowered, and damage is dealt over a shorter period of time. At higher talent levels, the poison may reduce healing factor, damage or inflict talent failure
v1.0 -
- Carrion Worms no longer have Crawl Acid or Rotting Disease
- Carrion Worms have had their accuracy greatly increased
- Infestation's damage bonus for Carrion Worms has been lowered, but now grants them the use of Virulent Disease
- Pestilent Blight's bonus for Carrion Worms has been tweaked and should now work correctly
- Fixed a bug with Worm Rot where Carrion Worms would spawn on the same tile as the target
- Tidied and improved tooltips