Game mechanics questions
Posted: Fri Oct 10, 2014 3:44 pm
Hi all,
I am slowly putting together my new class, and there are a couple of questions I would like to ask, to see if it needs some major revision.
1. Can a talent be triggered upon a certain condition? Lets say I am putting together a talent called LaunchAntiTankMissleAtBill, which will automatically launch an anti tank missile at Bill the Troll given 1. I have such a missile 2. Bill has appeared 3. he's within range. Is that possible to set something up like that?
2. Can talents be resolved in a particular sequence? Say I have three talents going that would allow me to 1. attempt to knock missiles aside 2. attempt to jump out of the way 3. reduce incoming damage. Can I resolve the talents in the order of talent 1 first, talent 2 second, and talent 3 last?
I am slowly putting together my new class, and there are a couple of questions I would like to ask, to see if it needs some major revision.
1. Can a talent be triggered upon a certain condition? Lets say I am putting together a talent called LaunchAntiTankMissleAtBill, which will automatically launch an anti tank missile at Bill the Troll given 1. I have such a missile 2. Bill has appeared 3. he's within range. Is that possible to set something up like that?
2. Can talents be resolved in a particular sequence? Say I have three talents going that would allow me to 1. attempt to knock missiles aside 2. attempt to jump out of the way 3. reduce incoming damage. Can I resolve the talents in the order of talent 1 first, talent 2 second, and talent 3 last?