Improved Death Messages - my first addon
Posted: Thu Jul 31, 2014 12:51 am
I made a small addon to help fix some of the (Dark)god-awful grammar in death messages. It gets rid of the redundant phrase "to death" in your death announcements. Instead of being "decapitated to death," you just get decapitated. Things which are not obviously going to kill you, like being tortured, still say "to death." The mod also takes out some of the nonsensical deaths like "naturalized" or "splurged," replacing them with alternatives.
Here's a list of every little change I made to the strings in damage_types.lua:
Right now the mod runs fine, except that as soon as I start a game, I get a message about an addon hash error, and I'm kicked offline. I don't know if this is something I did, or something to do with not uploading this mod to te4.org. Until I know for sure (and fix it, if possible), I'm not uploading the mod.
Here's a list of every little change I made to the strings in damage_types.lua:
- Physical damage
- "battered" to "battered to death"
- "bludgeoned" to "bludgeoned to death"
- "sliced" to "sliced apart"
- "maimed" to "maimed and murdered
- "raked" to "raked to death"
- "bled" to "bloodily beaten to death"
- "dissected" to "vivisected"
- "disembowelled" to "disemboweled"
- "stabbed" to "stabbed to death"
- "pierced" to "pierced to death"
- "shattered" to "pummeled to death" ("shattered" was also in Cold damage)
- "swiped" to "excoriated"
- "struck" to "struck down"
- "tortured" to "tortured to death"
- "squished" to "pulverized" [/*]
- Arcane damage
- "blasted" to "blasted into purple oblivion"
- "energised" to "enervated to death"
- "mana-torn" to "mana-torn to mana-shreds"
- "dweomered" to "given the old ultra-violet" [/*]
- Fire damage
- "burnt" to "burnt to ashes"
- "blazed" to "conflagrated"
- "flamed" to "incinerated"
- "slowly cooked" to "slowly cooked to death"
- "boiled" to "exploded" [/*]
- Cold damage
- "frozen" to "frozen solid"
- "chilled" to "chilled to death"
- "iced" to "entombed in ice"
- "cooled" to "fatally frostbitten"
- "frozen and shattered into a million little shards" to "frozen and shattered" [/*]
- Lightning damage
- "shocked" to "shocked into cardiac arrest"
- "bolted" to "tased to death"
- "volted" to "given 10,000 volts of agony"
- "amped" to "sparked to death"
- "zapped" to "zapped to death" [/*]
- Acid damage
- "dissolved" to "dissolved into slurry"
- "scalded" to "liquefied" (scalded would belong under Fire damage)
- "zapped" to "zapped to death" [/*]
- Nature damage
- "slimed" to "slimed to death"
- "splurged" to "putrefied" (btw, splurge means to spend too much money.)
- "treehugged" to "decomposed"
- "naturalised" to "fatally intoxicated" [/*]
- Blight damage
- "poxed" to "infected with death-pox"
- "infected" to "vitally vitiated"
- "plagued" to "ravaged with plague"
- "debilitated by noxious blight before falling" to "debilitated"
- "fouled" to "befouled"
- "tainted" to "tainted to death" [/*]
- Light damage (the name "light damage" is a little confusing, since it could be interpreted as "not much damage" or "damage relevant to light weapons/light armor")
- "radiated" to "irradiated"
- "seared" to "solar beamed" (seared could be Fire damage)
- "purified" to "purified to death"
- "sun baked" to "sun baked to death"
- "jerkied" to "desiccated to death"
- "tanned" to "given an unhealthy tan" (tanned alone could be interpreted as physical damage, as in "Ah'm gunna tan yer hide, boi!") [/*]
- Darkness damage
- "shadowed" to "disintegrated"
- "darkened" to "fed to shadowy tentacles"
- "swallowed by void" to "sent screaming into the void" [/*]
- Mind damage
- "psyched" to "flatlined"
- "mentally tortured" to "mentally tortured to death"
- "mindraped" to "brain panned"
- added "trepanned"
- added "de-brained"
- added "cranially combusted" [/*]
Right now the mod runs fine, except that as soon as I start a game, I get a message about an addon hash error, and I'm kicked offline. I don't know if this is something I did, or something to do with not uploading this mod to te4.org. Until I know for sure (and fix it, if possible), I'm not uploading the mod.