No skill noob has an idea
Posted: Wed Jun 11, 2014 10:15 pm
I've got a few class ideas, but no skill at this yet. I want to see this one idea of mine come to fruition though.
A temporal and psionic resource user, who focuses on teleportation and setting up big effects. At its best I'd like it to run around a map teleporting enemies while tagging them with a debuff, that acts as an explosive resonator; gaining in power the more enemies are together with the debuff. He would also combine previous temporal timeline splitting to view the future, then be able to send a telepathic decoy along the same path.
When he's having a bad day he'd be using teleportation synergies to gain time, while healing with reconstructive teleportations.
On the direct attack route, he could summon portals to shoot projectiles and beams at odd angles(select first square for portal, then second for attack destination). Using his portals he could also catch projectiles and save them up, to unleash them at once on a single target.
Just some of my favourite thoughts for what I'd love to see.
A temporal and psionic resource user, who focuses on teleportation and setting up big effects. At its best I'd like it to run around a map teleporting enemies while tagging them with a debuff, that acts as an explosive resonator; gaining in power the more enemies are together with the debuff. He would also combine previous temporal timeline splitting to view the future, then be able to send a telepathic decoy along the same path.
When he's having a bad day he'd be using teleportation synergies to gain time, while healing with reconstructive teleportations.
On the direct attack route, he could summon portals to shoot projectiles and beams at odd angles(select first square for portal, then second for attack destination). Using his portals he could also catch projectiles and save them up, to unleash them at once on a single target.
Just some of my favourite thoughts for what I'd love to see.