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Faction Allies for the final fight v1.1

Posted: Tue Dec 17, 2013 11:06 pm
by Crim, The Red Thunder
Updated for 1.1.

Allows you to choose one ally OTHER then the normal one to support you during the final boss fight. Ally is available regardless of charred scar success/failure status. Addon has been tested to confirm both the abilities of allies to spawn and fight, as well as to eliminate noticed bugs. Can be found HERE.

How to use this addon: Upon receiving the quest 'Falling Towards Apotheosis' (given by Areyn, after clearing the prides) you can report the events that have transpired in the east to one of (currently) 3 groups. The Iron council (Dwarves only, and requires that you saved Norgan at the start.), Angolwen (requires only that you have access to the city. No antimagic, obviously.), and Zigur (Requires that you have passed the test for antimagic.). In each case, speak with the appropriate NPC, and choose to tell them about what's been happening. In any case, you can only choose to report to one faction. That factions ally will then show up on the final boss fight, in place of the standard ally. Should you report to no one, you can receive the standard ally as normal. Journal will update to note that you have reported and who you reported too.

Known flaws: It overloads a lot. Yes, I'm evil. SHOULD work with most stuff though, given that most stuff doesn't touch the main quest stuff I've overloaded.
As of version 1.1, you can shove your ally into the portal, the same as Aeryn.
Allies are designed to be on near-parity with the normal ally, however, the simple fact that they ARE different means that there are balance issues. Myssil has been checked rather nicely, and should be more then capable of holding her own. The other 2 have received positive reports from players, but do still contain varying builds and degrees of power. Some put more damage out, some live longer. They should all be within shouting distance of Aeryn in some way, however.


What I need from YOU. I need feedback on the balance of the allies in the final fight, so they can be tweaked. I'm sure they aren't all perfectly equal in balance, yet. Feedback helps make them that way.
Ideas on other factions who can get an ally to support you.

Plans for the future: Add new factions. Grand Corruptor soon to come.

Re: Faction Allies for the final fight v0.5 Beta

Posted: Tue Dec 17, 2013 11:18 pm
by ghostbuster
Interesting.

If you have cleared Zigur with him the grand corruptor could be an good ally...

Re: Faction Allies for the final fight v0.5 Beta

Posted: Wed Dec 18, 2013 3:33 am
by The Revanchist
That was the first thing I thought. Perhaps only allow him if the Rhaloren Inquisitor is alove, though? And him too, obviously...

Other than that, this addon seems like a very good idea. Not everyone will want Aeryn to join them, in real life, or in-universe. What would a vehement antimagic wyrmic really want with a Sun Paladin, exactly? They'd join Zigur for a reason...

For another special member, perhaps allow a Yeek to visit Irkkk, and get help? Or anybody getting help from a (now much stronger) Wayist, so long as they survived Subject Z?

Re: Faction Allies for the final fight v0.5 Beta

Posted: Wed Dec 18, 2013 4:24 am
by HousePet
The Revanchist wrote: What would a vehement antimagic wyrmic really want with a Sun Paladin, exactly? They'd join Zigur for a reason...
Well I'd like to think that even rabid Zigur zealots would put aside petty squabbles in the face of a world destroying danger...

Re: Faction Allies for the final fight v0.5 Beta

Posted: Wed Dec 18, 2013 8:34 am
by darkgod
Indeed they would

Re: Faction Allies for the final fight v0.5 Beta

Posted: Fri Dec 20, 2013 4:29 am
by Crim, The Red Thunder
Forgot to mention, this does conflict with Angolwen Academy, apparently. Both overwrite the conversation.

Re: Faction Allies for the final fight v1.1

Posted: Thu May 15, 2014 9:36 pm
by Crim, The Red Thunder
Update!

New version is up, now supports the new yeek ending (No Way!!) on all allys. Additionally, all allies now offer achievements for keeping them alive (as does Aeryn), and additional achievements for shoving them in the portal (again, like Aeryn).

Next version should include the grand corruptor.

Re: Faction Allies for the final fight v1.1

Posted: Fri May 16, 2014 2:31 am
by HousePet
*ponders what the Grand Corruptor could do while they are dying in the void portal*

Re: Faction Allies for the final fight v1.1

Posted: Mon May 26, 2014 4:33 am
by Crim, The Red Thunder
Minor update. This addon is now available via Steam.