Rebalanced item drop chances
Posted: Tue Nov 19, 2013 11:08 am
This addon modifies the rarity values of most items, to make it so that most "kinds" of items have approximatelly the same chance to drop. For example, 2 handed weapons (ALL kinds of them) now have a similiar drop chance as 1 handed weapons (ALL of them except of daggers, mindstars). Similarily, daggers now have similiar drop chances as 1 handed weapons (again, all of them).
As i understand things, this addon does not modify (significantly) the drops of slain opponents, but only items on the floor. Modifying drops of enemies would be more complicated and cause other problems. To deal with that, this addon overcompensates a bit: For example, axes lying on the floor are now actually quite rare, BUT because so many enemies wield axes, that balances out overally.
WARNING / IMPORTANT / READ THIS!
==========================
This addon overwrites (overloads) most object definitions in the game. Because of this, it is not compatible with any other addon that modifies objects (unless it does so in new object categories). It also is only compatible with ToME 1.0.5 - do NOT use it with a higher version, because it will replace most items with 1.0.5 items.
Secondly, overloading object definitions for whatever reason strongly reduces ToME's performance, and can result in heavy slowdowns. Because of this, i recommend that you do not use this as an addon, but instead do the following:
1. Make a backup of ToME/game/modules/tome-1.0.5-nomusic.team (it might be called different, if you're using the version with music).
2. Rename tome-1.0.5-nomusic.team to tome-1.0.5-nomusic.team.zip (append .zip to it)
3. Now extract the the addon zip file somewhere.
4. Add the contents inside the "overload"-directory (so, the data-dir) into the tome game archive, overwriting.
5. Remove the zip-extension again from tome-1.0.5-nomusic.team
If instead you want to use this as a normal addon, and think your machine can handle it, then just remove the zip extension from the addon file, and put it into tome/game/addons/
_________________________________
Technical stuff:
Overloads most files in data/general/objects/
As i understand things, this addon does not modify (significantly) the drops of slain opponents, but only items on the floor. Modifying drops of enemies would be more complicated and cause other problems. To deal with that, this addon overcompensates a bit: For example, axes lying on the floor are now actually quite rare, BUT because so many enemies wield axes, that balances out overally.
WARNING / IMPORTANT / READ THIS!
==========================
This addon overwrites (overloads) most object definitions in the game. Because of this, it is not compatible with any other addon that modifies objects (unless it does so in new object categories). It also is only compatible with ToME 1.0.5 - do NOT use it with a higher version, because it will replace most items with 1.0.5 items.
Secondly, overloading object definitions for whatever reason strongly reduces ToME's performance, and can result in heavy slowdowns. Because of this, i recommend that you do not use this as an addon, but instead do the following:
1. Make a backup of ToME/game/modules/tome-1.0.5-nomusic.team (it might be called different, if you're using the version with music).
2. Rename tome-1.0.5-nomusic.team to tome-1.0.5-nomusic.team.zip (append .zip to it)
3. Now extract the the addon zip file somewhere.
4. Add the contents inside the "overload"-directory (so, the data-dir) into the tome game archive, overwriting.
5. Remove the zip-extension again from tome-1.0.5-nomusic.team
If instead you want to use this as a normal addon, and think your machine can handle it, then just remove the zip extension from the addon file, and put it into tome/game/addons/
_________________________________
Technical stuff:
Overloads most files in data/general/objects/