Dwarven Adventurers - A Stone Warden Experience.
Posted: Wed Aug 21, 2013 6:58 pm
Addon may be found Here.
This addon adds Stone Warden's Talent Trees to adventurers who play the dwarven race. For this addon to function, the stone warden addon MUST be enabled. This means you must be logged in, and a donator, to use this addon. If you attempt to use it without Stone Warden addon enabled, it will not add the trees, and may create further bugs.
Many thanks to DarkGod for allowing me to release this! Show your appreciation for his wonderful Stone Wardens by Donating.
Special thanks to Minmay for providing the coding solution to add talents. It's more elegant then my hacked together crap that wasn't working.
Loading this addon and playing adventurer with a non-dwarven race successfully blocks the warden talents, and does not require the addon to be disabled. Donators should be able to use this in place of Brawling Adventurers (see below). Non-donators should not use this, as not having stone warden enabled may create very buggy issues.
What this addon changes: overloads adventurer.lua
That's it, for the moment.
Known issues: This addon REQUIRES stone wardens to be enabled. If you turn this addon on, and not stone warden, the talent trees WILL not be added. I have not tested this mode extensively, so bugs may exist if you attempt to use it without stone wardens. (And why would you anyway?)
If I understand Minmay's suggested code correctly, a adventurer on the world map that has the dwarven race MIGHT be generated with stone warden talents. I'm not sure if the race flag extends to NPC's or not. If so, I do not know how the AI in the game will react to Stone Warden talents. (Edit: This doesn't happen. If it matters.)
Adventurers do not start with a shield. This is an issue, but difficult to resolve, given all there other equipment, and the weight of a shield. Already, they're pushing the limits of what's available.
Incompatibilities: This addon will be incompatible with both Brawling Adventurers and Adventurer Starting Items.
However, I included my unarmed combat fixes in this addon, so dwarf adventurers who want to utilize unarmed combat along with some of there warden talents, may do so.
This addon adds Stone Warden's Talent Trees to adventurers who play the dwarven race. For this addon to function, the stone warden addon MUST be enabled. This means you must be logged in, and a donator, to use this addon. If you attempt to use it without Stone Warden addon enabled, it will not add the trees, and may create further bugs.
Many thanks to DarkGod for allowing me to release this! Show your appreciation for his wonderful Stone Wardens by Donating.
Special thanks to Minmay for providing the coding solution to add talents. It's more elegant then my hacked together crap that wasn't working.
Loading this addon and playing adventurer with a non-dwarven race successfully blocks the warden talents, and does not require the addon to be disabled. Donators should be able to use this in place of Brawling Adventurers (see below). Non-donators should not use this, as not having stone warden enabled may create very buggy issues.
What this addon changes: overloads adventurer.lua
That's it, for the moment.
Known issues: This addon REQUIRES stone wardens to be enabled. If you turn this addon on, and not stone warden, the talent trees WILL not be added. I have not tested this mode extensively, so bugs may exist if you attempt to use it without stone wardens. (And why would you anyway?)
If I understand Minmay's suggested code correctly, a adventurer on the world map that has the dwarven race MIGHT be generated with stone warden talents. I'm not sure if the race flag extends to NPC's or not. If so, I do not know how the AI in the game will react to Stone Warden talents. (Edit: This doesn't happen. If it matters.)
Adventurers do not start with a shield. This is an issue, but difficult to resolve, given all there other equipment, and the weight of a shield. Already, they're pushing the limits of what's available.
Incompatibilities: This addon will be incompatible with both Brawling Adventurers and Adventurer Starting Items.
However, I included my unarmed combat fixes in this addon, so dwarf adventurers who want to utilize unarmed combat along with some of there warden talents, may do so.