Brawling Adventurers - A long time coming.
Posted: Mon Aug 19, 2013 3:51 pm
Fixes the bug preventing adventurer's from receiving the correct combat speed when using gloves/gauntlets to attack. Also adds a set of leather gloves to starting inventory for adventurers. (1.1) Added the "Empty Hand" talent, now permitting adventurers to see glove stats.
UPDATING FROM 1.0 WILL NOT ADD EMPTY HAND. You'll need to start a new game with 1.1 to get that added. If you already have a savefile from the first version, either abandon it, or play it till it dies. You should still play fine with the update, but it won't add empty hand until the next new character.
What this Addon Changes: Overloads adventurer.lua
Should be it.
For obvious reasons, this addon is incompatible with the Adventurer Starting Items addon. And anything else modifying the existing adventurer.lua file.
Uploaded at Here.
Known issues: Has not been extensively tested, but early tests appear to both grant attack speed upon being 'unarmed' and take it back away if you put a weapon on.
Reported bugs: None Currently.
Potential flaws: Currently, adventurers learn the "Empty Hand" talent on birth. Brawlers do the same thing. Unlike brawlers, adventurers can focus on a weapon build, and then take flexible combat. This would theoretically increase (significantly) the power of the unarmed blow from flexible combat, above what would be the norm. I would prefer to have the empty hand physical power bonus be learned only when you learn a level of unarmed combat, rather then just be something you are born with. (Thereby forcing you to invest a cat point in the appropriate tree) However, I cannot yet wrap my head around the lua to do so. With luck, future updates will fix this.
UPDATING FROM 1.0 WILL NOT ADD EMPTY HAND. You'll need to start a new game with 1.1 to get that added. If you already have a savefile from the first version, either abandon it, or play it till it dies. You should still play fine with the update, but it won't add empty hand until the next new character.
What this Addon Changes: Overloads adventurer.lua
Should be it.
For obvious reasons, this addon is incompatible with the Adventurer Starting Items addon. And anything else modifying the existing adventurer.lua file.
Uploaded at Here.
Known issues: Has not been extensively tested, but early tests appear to both grant attack speed upon being 'unarmed' and take it back away if you put a weapon on.
Reported bugs: None Currently.
Potential flaws: Currently, adventurers learn the "Empty Hand" talent on birth. Brawlers do the same thing. Unlike brawlers, adventurers can focus on a weapon build, and then take flexible combat. This would theoretically increase (significantly) the power of the unarmed blow from flexible combat, above what would be the norm. I would prefer to have the empty hand physical power bonus be learned only when you learn a level of unarmed combat, rather then just be something you are born with. (Thereby forcing you to invest a cat point in the appropriate tree) However, I cannot yet wrap my head around the lua to do so. With luck, future updates will fix this.