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Elemental Woes v1.2

Posted: Sat Jul 27, 2013 7:06 am
by HousePet
This addon changes the Elemental Surge and Endless Woes prodigies to have effects for all damage types.

http://te4.org/games/addons/tome/elemental-woes

Effects for Elemental Surge are:
Physical: Damage Shield
Fire: Increased damage
Cold: Same Ice shield as original
Lightning: Same Pure Lightning effect
Acid: Dissolves all debuffs on you
Light: Increases your defense and light radius
Darkness: Makes you invisible
Arcane: Same spell speed boost as original
Nature: Heals you
Blight: Protects you from critical hits and gives -100 die at life
Mind: Reduces the duration of incoming debuffs
Temporal: Global speed boost

Effects for Endless Woes are:
Physical: Knockback
Fire: Flameshock
Cold: Frozen Feet
Lightning: Reduced critical hits
Acid: Same corrosion as original
Light: Reduces defense, stealth and invisibility
Darkness: Same blindness as original
Arcane: Silences
Nature: Slippery Moss
Blight: Drains stamina and increases equilibrium
Mind: Same confusion as original
Temporal: Same slow as original

Re: Elemental Woes v1

Posted: Sun Dec 01, 2013 2:41 am
by HousePet
Updated for 1.0.5

Re: Elemental Woes v1

Posted: Wed Jan 01, 2014 7:26 am
by DeBunny
Game doesn't seem so fond of the addon anymore.

Not quite every time I bop things with spells, but that's 20% chances for you.
Image

Re: Elemental Woes v1

Posted: Wed Jan 01, 2014 8:14 am
by HousePet
The game has never been very polite to this addon, it refuses to do the requirements correctly. :evil:

Anyway, it appears I made a typo in the fire part of Endless Woes, and it manages to propagate the typo into the burning shock effect instead of erroring on Endless Woes triggering.

Re: Elemental Woes v1.1

Posted: Thu Jan 02, 2014 2:27 am
by HousePet
Patched.

Re: Elemental Woes v1.2

Posted: Mon Dec 01, 2014 7:02 am
by HousePet
Patched.