[1.0.4] Star Kitty race
Posted: Sun Jul 14, 2013 10:03 am
Okay, so this started as a joke in the code for one of my other addons... but being me it kinda turned into a real thing.
So, I give you Star Kitties, the race! Star Kitties are interstellar Travellers, who are born in the void of space. They're absolutely fascinated with the universe and spend their entire lives doing nothing but exploring it, trying to learn as much as possible.
Racial Stats:
-2 Strength, +4 Dexterity, -2 Constitution, +5 Magic, -3 Willpower, +5 Cunning.
They're very smart and quite capable with their paw-hands, but are not particularly physically robust. Also, they lack focus.
Racial Skills:
Curious Leap: Jump to a location that is 2x talent level tiles away to better explore things. (This uses code borrowed from Peppersauce, who apparently used code from Telekinetic Leap. Should work in vaults. Note: Unlike most racial skills, this ability is not instant!)
Void-Born: Being native to interstellar space, you're highly resistant to the elements found there. Increases temporal, darkness, cold, fire, and physical resistances by 5.5% per talent level, and stun immunity by 20% per level. (This is balanced on the Thalore resist/immunity racial. They get 4% blight and 2% all resist, there's about a dozen damage types, so they get 28% total resistance per level. Mine gives 27.5% resistance per level.)
Absolute Curiosity: Star Kitties are incredibly curious. As such, they push themselves to move faster and act faster. However, they are also very easily distracted! Increases your movement speed by 10x talent level, your global speed by 5x talent level, but reduces your mental save by 15x talent level.
Nine Lives: Whenever you might die, the innate luck of your species kicks in. A roll is made against your luck: If you pass the roll, you do not die and instead you gain X life. Every consecutive time you pass this roll, it becomes less likely that you survive. Chance to survive scales with your Luck and life regained scales with your Constitution. **THIS TALENT IS CURRENTLY A PLACEHOLDER. DOES NOTHING.**
This ability is complete placeholder until I can learn how to code it. The idea is that at default luck you have a 50/50 chance of survival the first time it gets rolled, and each time you roll this, it becomes 10% harder. Each point of luck you have also weights it in your favor by 1%. So if you had the Lucky Day prodigy and were wearing +10 luck on items, you'd be guaranteed to live the first time.
The ability does show projected health gains, which are (Constitution x 15) + 100. So if you want to comment on whether or not that's a good amount of health, go ahead.
TODO LIST:
1.) Better art. At least get some modified tiles for this. As it stands I just borrowed tiles.
2.) Make the Absolute Curiosity talent work according to my original design: Mental save penalty ought to "ramp up" as you put points into it. Designed penalty levels are 5/15/30/50/75.
3.) Actually make the Nine Lives ability work at all.
Thoughts? Balance notes? Kudos? Bottles drunkenly thrown at my head?
So, I give you Star Kitties, the race! Star Kitties are interstellar Travellers, who are born in the void of space. They're absolutely fascinated with the universe and spend their entire lives doing nothing but exploring it, trying to learn as much as possible.
Racial Stats:
-2 Strength, +4 Dexterity, -2 Constitution, +5 Magic, -3 Willpower, +5 Cunning.
They're very smart and quite capable with their paw-hands, but are not particularly physically robust. Also, they lack focus.
Racial Skills:
Curious Leap: Jump to a location that is 2x talent level tiles away to better explore things. (This uses code borrowed from Peppersauce, who apparently used code from Telekinetic Leap. Should work in vaults. Note: Unlike most racial skills, this ability is not instant!)
Void-Born: Being native to interstellar space, you're highly resistant to the elements found there. Increases temporal, darkness, cold, fire, and physical resistances by 5.5% per talent level, and stun immunity by 20% per level. (This is balanced on the Thalore resist/immunity racial. They get 4% blight and 2% all resist, there's about a dozen damage types, so they get 28% total resistance per level. Mine gives 27.5% resistance per level.)
Absolute Curiosity: Star Kitties are incredibly curious. As such, they push themselves to move faster and act faster. However, they are also very easily distracted! Increases your movement speed by 10x talent level, your global speed by 5x talent level, but reduces your mental save by 15x talent level.
Nine Lives: Whenever you might die, the innate luck of your species kicks in. A roll is made against your luck: If you pass the roll, you do not die and instead you gain X life. Every consecutive time you pass this roll, it becomes less likely that you survive. Chance to survive scales with your Luck and life regained scales with your Constitution. **THIS TALENT IS CURRENTLY A PLACEHOLDER. DOES NOTHING.**
This ability is complete placeholder until I can learn how to code it. The idea is that at default luck you have a 50/50 chance of survival the first time it gets rolled, and each time you roll this, it becomes 10% harder. Each point of luck you have also weights it in your favor by 1%. So if you had the Lucky Day prodigy and were wearing +10 luck on items, you'd be guaranteed to live the first time.
The ability does show projected health gains, which are (Constitution x 15) + 100. So if you want to comment on whether or not that's a good amount of health, go ahead.
TODO LIST:
1.) Better art. At least get some modified tiles for this. As it stands I just borrowed tiles.
2.) Make the Absolute Curiosity talent work according to my original design: Mental save penalty ought to "ramp up" as you put points into it. Designed penalty levels are 5/15/30/50/75.
3.) Actually make the Nine Lives ability work at all.
Thoughts? Balance notes? Kudos? Bottles drunkenly thrown at my head?