[1.0.4] New Class: Warrior/Battledancer Beta testing
Posted: Thu May 30, 2013 1:43 am
Hello everyone! I have been poking the code a lot and actually my coding skills have improved a lot!
In this addon I learned how to manipulate particles (kinda), adding a new resource, how knockback works, about fov, using while X,Y in pairs() and many other things.
So I present to the community the Battledancer!
Link: http://te4.org/games/addons/tome/class-battledancer
Basically, they are warriors who specialized in wielding two weapons and move through the battlefield really quickly and actually you will be encouraged to fight in open spaces against 2 or more enemies at the same time or try to extend the battles.
Also I wanted to add some build versatility so I coded a couple talents to allow build options, each race will have a different starting sustained talent. Also I added some love for mindstar or staff wielders too. (Grab your favorite elf to check them)
Their talent categories are:
Technique/Combat dancing
This category unlocks sustained talents with various effects. This category offers up to 5, each race starts with 1 free, and some of them can be acquired helping people or paying for categories.
Technique/Dance floor movements
This category 3 of 5 of your talents to move quickly. A talent similar to rush, a talent similiar to swap and a talent similar to hack'n'back. But all of them have a different twist.
Technique/Dual combat training
This was already released in another addon, but now is added to a class. Slice and dice now has extra effects and probably will become your attack talent.
Technique/Chain reactions
With this category you'll start getting combo points each time you attack a different target. With each combo you'll get stronger and stronger and deal a devastating blow. Post here if you reach a huge combo!
Technique/Adrenaline control
This category helps you get the best of the new resource Adrenaline.
Adrenaline starts at 0 each battle and will start to increase depending your actions in battle. When you reach the maximum you'll go into a bloodlust state. Check the resource tooltip for more info.
Technique/Adrenaline Actions
Some talents that "use" adrenaline.
Technique/Bloodlust
Improves your bloodlust state. You'll be a war machine with these talents.
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Know bugs:
Sorry non minimalist users, but the new resource bar will not display on classical display
(Because of the lack of hook there)
Resource tooltip (when you put your mouse on the bar) only changes between save and load. I'll leave that data there until I find a better place to put it, but for now it will not make your character go boom.
---------------------------------------------------------------------------
So that's it!
I hope everyone give it a try and give me feedback!
I tested it and I didn't get any LUA errors, but the community probably will find way to break the code.
In this addon I learned how to manipulate particles (kinda), adding a new resource, how knockback works, about fov, using while X,Y in pairs() and many other things.
So I present to the community the Battledancer!
Link: http://te4.org/games/addons/tome/class-battledancer
Code: Select all
Battledancers are warriors who specialized in speed instead of pure strength.
They don't really dance in the battlefield but their battlestyle make them move in a uncommon way and because when they kill their target they quickly move to the next one is like they are dancing through the battlefield.
Battledancers move quickly because their strong desire for shredding blood and sometimes is their only movitation to fight but some specialized battledancers are really brilliant tacticians.
Usually they bring to the battlefield two-sided weapons as their companions but some of them bring daggers or mindstars and even staffs."
Their most important stats are Dexterity and Strength.
Also I wanted to add some build versatility so I coded a couple talents to allow build options, each race will have a different starting sustained talent. Also I added some love for mindstar or staff wielders too. (Grab your favorite elf to check them)
Their talent categories are:
Technique/Combat dancing
This category unlocks sustained talents with various effects. This category offers up to 5, each race starts with 1 free, and some of them can be acquired helping people or paying for categories.
Technique/Dance floor movements
This category 3 of 5 of your talents to move quickly. A talent similar to rush, a talent similiar to swap and a talent similar to hack'n'back. But all of them have a different twist.
Technique/Dual combat training
This was already released in another addon, but now is added to a class. Slice and dice now has extra effects and probably will become your attack talent.
Technique/Chain reactions
With this category you'll start getting combo points each time you attack a different target. With each combo you'll get stronger and stronger and deal a devastating blow. Post here if you reach a huge combo!
Technique/Adrenaline control
This category helps you get the best of the new resource Adrenaline.
Adrenaline starts at 0 each battle and will start to increase depending your actions in battle. When you reach the maximum you'll go into a bloodlust state. Check the resource tooltip for more info.
Technique/Adrenaline Actions
Some talents that "use" adrenaline.
Technique/Bloodlust
Improves your bloodlust state. You'll be a war machine with these talents.
---------------------------------------------------------------------------
Know bugs:
Sorry non minimalist users, but the new resource bar will not display on classical display

Resource tooltip (when you put your mouse on the bar) only changes between save and load. I'll leave that data there until I find a better place to put it, but for now it will not make your character go boom.
---------------------------------------------------------------------------
So that's it!
I hope everyone give it a try and give me feedback!
I tested it and I didn't get any LUA errors, but the community probably will find way to break the code.