Re: Beta testing for new class: Fated!
Posted: Wed May 08, 2013 12:43 pm
That'd be awesome-- but I wouldn't do it just yet. There are probably some changes in the works, so you might be better off waiting before starting.
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Code: Select all
Lua Error: /engine/DamageType.lua:59: damage type mind used but undefined
At [C]:-1
At [C]:-1 assert
At /engine/DamageType.lua:59 get
At /mod/class/Object.lua:464 desc_combat
At /mod/class/Object.lua:1084 getTextualDesc
At /mod/class/Object.lua:1306 getDesc
At /mod/dialogs/ShowEquipInven.lua:47 on_select
At /mod/dialogs/ShowEquipInven.lua:191 select
At /mod/dialogs/ShowEquipInven.lua:55 on_select
At /engine/ui/EquipDoll.lua:130 on_focus_change
At /engine/ui/Focusable.lua:34 setFocus
At /engine/ui/UIGroup.lua:35 setInnerFocus
At /engine/ui/EquipDoll.lua:98 mouseEvent
At /engine/ui/EquipDoll.lua:60 fct
At /engine/Mouse.lua:72 receiveMouseMotion
At /engine/Mouse.lua:91 delegate
At /engine/ui/Dialog.lua:525 mouseEvent
At /engine/ui/Dialog.lua:304 fct
At /engine/Mouse.lua:72
Code: Select all
[ATTACK] after mult 10.075
[LOG] #{bold}#Sakura Kinomoto performs a critical strike!#{normal}#
[PROJECTOR] starting dam 10.075
[PROJECTOR] after difficulty dam 10.075
[PROJECTOR] res 0 1 on dam 4.644575
[PROJECTOR] after resists dam 4.644575
[PROJECTOR] after flat damage armor 4.644575
[PROJECTOR] final dam 4.644575
checkHit 9.861173285355 12
=> chance to hit 45
[LOG] #UID:1569:0#Sakura Kinomoto hits Riek the halfling for #{bold}##aaaaaa#5 physical#{normal}##LAST# damage.
[TARGET] Passing target Forgery of Haze (Calyle the human) from Calyle the human to Sakura Kinomoto
[LOG] Riek the halfling uses Projection Mastery.
[ATTACK] attacking with inquisitor's iron greatsword
[ATTACK] to Sakura Kinomoto :: 8.7139889570489 1 2 0 :: 1
checkHit 1.2 0
=> chance to hit 53
[LOG] Riek the halfling misses Sakura Kinomoto.
[PROJECTOR] starting dam 9.2745508031134
[PROJECTOR] after difficulty dam 9.2745508031134
[PROJECTOR] res 0 1 on dam 9.2745508031134
[PROJECTOR] after resists dam 9.2745508031134
[PROJECTOR] after flat damage armor 9.2745508031134
[PROJECTOR] final dam 9.2745508031134
[PROJECTOR] starting dam 6.842217772499
[PROJECTOR] after difficulty dam 6.842217772499
[PROJECTOR] res 0 1 on dam 6.842217772499
[PROJECTOR] after resists dam 6.842217772499
[PROJECTOR] after flat damage armor 6.842217772499
[PROJECTOR] final dam 6.842217772499
[PROFILE] filtering save of deaths to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:151: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/ActorTalents.lua:173: /engine/interface/ActorTalents.lua:151: /engine/DamageType.lua:59: damage type lightning used but undefined
stack traceback:
[C]: in function 'assert'
/engine/DamageType.lua:59: in function 'get'
/mod/class/Object.lua:464: in function 'desc_combat'
/mod/class/Object.lua:1084: in function 'getTextualDesc'
/mod/class/Object.lua:1306: in function </mod/class/Object.lua:1261>
/mod/class/interface/PlayerDumpJSON.lua:370: in function 'dumpToJSON'
/engine/interface/PlayerDumpJSON.lua:66: in function 'saveUUID'
/mod/dialogs/DeathDialog.lua:34: in function 'init'
/engine/class.lua:97: in function 'new'
/mod/class/interface/PartyDeath.lua:57: in function 'die'
/mod/class/interface/ActorLife.lua:45: in function 'takeHit'
/mod/class/Actor.lua:2142: in function 'takeHit'
/data/damage_types.lua:347: in function 'defaultProjector'
/data/damage_types.lua:581: in function 'projector'
/data/talents/psionic/projection.lua:383: in function 'damtype'
/engine/interface/ActorProject.lua:197: in function 'project'
/data/talents/psionic/projection.lua:377: in function 'do_chargedaura'
/mod/class/Actor.lua:344: in function 'useEnergy'
/mod/class/interface/Combat.lua:201: in function 'attackTarget'
/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:146: in function </engine/interface/ActorTalents.lua:134>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:173 bumpInto
At /mod/class/Actor.lua:2674 attack
At /engine/interface/ActorLife.lua:41 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:184 move
At /mod/class/Actor.lua:994 base_move
At /mod/addons/fated/superload/mod/class/Actor.lua:152 move
At /engine/ai//simple.lua:140 doAI
At /mod/class/NPC.lua:61 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1054
---------------- Stack Dump ----------------
2: table // 8be5ed8
1: table // 8be5ed8
--------------- Stack Dump Finished ---------------
[LOG] #UID:25486:0#Riek the halfling hits Sakura Kinomoto for #aaaaaa#10 physical#LAST# damage.
[LOG] #{bold}##UID:25486:0#Riek the halfling killed Sakura Kinomoto!#{normal}#
Server latency 130
[TARGET] Passing target Forgery of Haze (Calyle the human) from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Forgery of Haze (Calyle the human) from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Forgery of Haze (Calyle the human) from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[TARGET] Passing target Riek the halfling from Calyle the human to Sakura Kinomoto
[TARGET] Passing target Calyle the human from Riek the halfling to Sakura Kinomoto
[USERCHAT] channel talk kauhu tome what the hell did happen to maze
[USERCHAT] channel talk Aura of the Dawn tome Welp, Fated broke.