[v1.0.0-1.0.5] Use Item Shortcuts

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Zizzo
Sher'Tul Godslayer
Posts: 2009
Joined: Thu Jan 23, 2003 8:13 pm
Location: A shallow water area south of Bree
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Re: [v1.0.0-1.0.5] Use Item Shortcuts

#16 Post by Zizzo »

Note to self: ActorTalents:callTalent() can only be used with talent methods whose first two arguments are (self, t). [sound F/X: forehead repeatedly striking desk] In English, that means that we weren't properly recognizing objects that could be wielded with Telekinetic Grasp and thus weren't adding the 'Grasp telekinetically' action to the use-item dialog for them. It mildly concerns me that no one noticed this problem before now. :? At any rate, v2k.1, just pushed out, fixes the problem. We Apologize for the Inconvenience.™
"Blessed are the yeeks, for they shall inherit Arda..."

swapoer
Wayist
Posts: 16
Joined: Sat Nov 19, 2011 1:16 am

Re: [v1.0.0-1.0.5] Use Item Shortcuts

#17 Post by swapoer »

Can I change the shortcut of this menu? Especially the transmogrify

Zizzo
Sher'Tul Godslayer
Posts: 2009
Joined: Thu Jan 23, 2003 8:13 pm
Location: A shallow water area south of Bree
Contact:

Re: [v1.0.0-1.0.5] Use Item Shortcuts

#18 Post by Zizzo »

swapoer wrote:Can I change the shortcut of this menu? Especially the transmogrify
…Well, that wasn't possible before, but you've inspired me. (That functionality actually lives in Inventory Keys, though… :wink: )
"Blessed are the yeeks, for they shall inherit Arda..."

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