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[v1.0.0-1.0.5] "Save" Talent/Stat Points

Posted: Wed Jan 02, 2013 3:11 am
by Zizzo
So your level 3 Cornac character has a category she wants to unlock with her extra category point, but it only becomes available at level 10. Or your Wyrmic character is hoarding points to spend in Wild-Gift/Harmony when he gets it unlocked. That leaves you with a semi-permanent yellow double-up-arrow level-up marker, though, making it inconvenient to distinguish between points you want to save and points you want to spend.

My experiments in fixing that have led to the "Save" Talent/Stat Points addon. The idea is that you can now right-click on the level-up marker to mark your current unspent points as "saved". If you have saved points but no unsaved points, you'll get a distinct level-up marker:

Image

(The Minimalist UI isn't a particularly easy UISet to override bits of, so what I can do here is kind of limited...) As you can see here, saved points are tracked separately for each party member.

This is a work in progress, of course, so I welcome suggestions for improvement.

[edit 2013-11-12 11:58pm: Technical info:]

Code: Select all

Superload:
  mod.class.uiset.Minimalist:
    displayPlayer() [to apply our "saved" points indicator]
    displayParty() [to add "saved" points indicators to party icons]
  mod.dialogs.LevelupDialog:
    createDisplay() [to hijack the top buttons as 'save-points' buttons]
    onUseTalent() [to update the button labels]

Re: [v1.0.0] "Save" Talent/Stat Points

Posted: Fri Jan 04, 2013 11:59 am
by Waladil
I like this idea, and this module! Downloading.

Re: [v1.0.0] "Save" Talent/Stat Points

Posted: Sat Feb 16, 2013 4:56 am
by Zizzo
Pushing out v2 of this addon with some tweaks to the level-up dialog. You can now see what points you've got saved in the point buttons at the top of the dialog:

Image

This image was grabbed with the mouse on the Stats button. As described therein, you can set or clear the saved point threshold for each individual point type by clicking on the point buttons.

Now, v2 may collide with the Talent Point Planner icon, since they both superload the same method of LevelupDialog, which appears to be problematic in the current release. For the same reason, v2 will take some work to merge into ZOmnibus; that'll come later.

Re: [v1.0.0] "Save" Talent/Stat Points

Posted: Fri Mar 15, 2013 4:35 am
by Zizzo
And migrated to v1.0.1.

Re: [v1.0.0-1.0.1] "Save" Talent/Stat Points

Posted: Tue Mar 26, 2013 1:26 am
by Zizzo
Pushing out v2b with a small bugfix when used in conjunction with the Talent Point Planner addon: the modified point buttons added in v2 shouldn't be used in the planner dialog. ZOmnibus already reflects this fix; apparently it didn't occur to me to backport it to the separate addon. We Apologize for the Inconvenience.(TM)

Re: [v1.0.0-1.0.1] "Save" Talent/Stat Points

Posted: Fri May 10, 2013 3:18 am
by Zizzo
And migrating to v1.0.3.

Re: [v1.0.0-1.0.1] "Save" Talent/Stat Points

Posted: Wed May 22, 2013 1:35 am
by Zizzo
And migrating again to v1.0.4.

Re: [v1.0.0-1.0.4] "Save" Talent/Stat Points

Posted: Wed Nov 13, 2013 4:57 am
by Zizzo
And migrating again to v1.0.5.

Re: [v1.0.0-1.0.5] "Save" Talent/Stat Points

Posted: Mon Jan 25, 2016 11:58 pm
by Zizzo
Release v3, just pushed out, changes some of the overlay images we were using to match the new Dark UI. Also, I've removed the old ability to right-click on the levelup indicator to "save" all your points, as that functionality is now handled more elegantly in the buttons at the top of the levelup dialog. We Apologize for the Convenience.™ :wink:

Re: [v1.0.0-1.0.5] "Save" Talent/Stat Points

Posted: Mon May 21, 2018 11:58 pm
by Zizzo
v3a is a small tweak, with minor improvements to the tooltip messages for the stat/talent point "save" buttons on the levelup dialog.