[1.0] Faeros
Posted: Tue Jan 01, 2013 6:17 am
Updated: Version 5
Adds Faeros as a playable raceclass. Faeros use life as a resource and cannot wear lites. As of now they cannot use inscriptions.
Right now it is very rough/unbalance. It's not really ready for release, but I wanted feedback before I continued. I copied the stats from the npcs, which means 100% fire resist and -30% cold resist along with a whole lot of immunities. So far I've got a few talents done. I like the general ideas, but in practice they are pretty unbalance or don't work.
Here are the general idea of the talents:
Inner flame
Inner flame - Sustained. Burns enemies in a radius of two around your. Burned enemies get the Burned out status effect, and can't be affected by the inner flame until the effect times out. Continuously consumes mana.
Absorb - Works kinda like Feed. Target an enemy, when it takes burning damage you heal
Revelry - Passive. Each time your inner flame burns an enemy, you get a spellpower bonus. As is, I don't think it is useful enough. I'm going to have to look this one over/replace it.
Burning Low - Passive. When your mana is < 20% your inner flames do additional darkness damage. Also give evasion.
Conflagration
Reignite - Removes the burning low effect from enemies around the caster. Maybe should make it do damage too?
Proliferation - Spreads burning effects between enemies
Sublimate - Adds a temporary effect that increases cold resistance
? - Todo
Backdraft
Gust - Fires a bolt that does physical damage and knocksback
Outburst - A cone that sets fire and knockbacks
Smoke - A ball of darkness damage centered around the caster
Flaming Winds - Modified icestorm, does fire and physical damage
Generic Trees
Faeros
Dancing Flames - Increases fire damage for 5 turns
Purity of Flames - Adds stun resistance
Torchligh - Increases lite radius
? - Todo
Purifying Flame
Bathe in Flames - Heals, this will be replaced once I get a better idea of how healing should work
Purity of Body - Cures physical effects and adds to physical save
Purity of Spirit - Cures magical effects and adds to spell save
Purity of Mind - Cures mental effects and adds to metal save
Future work
-talent icons
-effect icons
-finish the Conflagration tree
-figure out how healing should work
I know it's unfinished and there's not much to go on, but I'd appreciate any feedback or ideas.
http://te4.org/games/addons/tome/faeros
Adds Faeros as a playable raceclass. Faeros use life as a resource and cannot wear lites. As of now they cannot use inscriptions.
Right now it is very rough/unbalance. It's not really ready for release, but I wanted feedback before I continued. I copied the stats from the npcs, which means 100% fire resist and -30% cold resist along with a whole lot of immunities. So far I've got a few talents done. I like the general ideas, but in practice they are pretty unbalance or don't work.
Here are the general idea of the talents:
Inner flame
Inner flame - Sustained. Burns enemies in a radius of two around your. Burned enemies get the Burned out status effect, and can't be affected by the inner flame until the effect times out. Continuously consumes mana.
Absorb - Works kinda like Feed. Target an enemy, when it takes burning damage you heal
Revelry - Passive. Each time your inner flame burns an enemy, you get a spellpower bonus. As is, I don't think it is useful enough. I'm going to have to look this one over/replace it.
Burning Low - Passive. When your mana is < 20% your inner flames do additional darkness damage. Also give evasion.
Conflagration
Reignite - Removes the burning low effect from enemies around the caster. Maybe should make it do damage too?
Proliferation - Spreads burning effects between enemies
Sublimate - Adds a temporary effect that increases cold resistance
? - Todo
Backdraft
Gust - Fires a bolt that does physical damage and knocksback
Outburst - A cone that sets fire and knockbacks
Smoke - A ball of darkness damage centered around the caster
Flaming Winds - Modified icestorm, does fire and physical damage
Generic Trees
Faeros
Dancing Flames - Increases fire damage for 5 turns
Purity of Flames - Adds stun resistance
Torchligh - Increases lite radius
? - Todo
Purifying Flame
Bathe in Flames - Heals, this will be replaced once I get a better idea of how healing should work
Purity of Body - Cures physical effects and adds to physical save
Purity of Spirit - Cures magical effects and adds to spell save
Purity of Mind - Cures mental effects and adds to metal save
Future work
-talent icons
-effect icons
-finish the Conflagration tree
-figure out how healing should work
I know it's unfinished and there's not much to go on, but I'd appreciate any feedback or ideas.
http://te4.org/games/addons/tome/faeros