Weird problem getting Addons to work
Posted: Wed Feb 15, 2012 7:24 pm
I've been playing ToME for a little while and really enjoying it so I thought I'd try to make an addon class. However, I kept getting more and more frustrated at the fact that my class wasn't showing up in the list even though other addons were working. I ended up trying to change a copy of Goblinz's Death Knight- at first large changes but later smaller and smaller changes until I was just trying to change some of the text.
I then tried unzipping the file, deleting the old one and compressing the folder again immediately without any changes, then converting back to .teaa and it no longer shows up. As in a class which definitely works stops working because I personally zipped it rather than it being zipped elsewhere.
So basically, if I compress the addon folder into a .zip using the standard context menu (Mac OS 10.6) then convert it to a .teaa it doesn't work. It doesn't work for mine or other addons so its not a programming error on my part.
Is there something specifically wrong about using the Mac compression, or is there something else going on?
I then tried unzipping the file, deleting the old one and compressing the folder again immediately without any changes, then converting back to .teaa and it no longer shows up. As in a class which definitely works stops working because I personally zipped it rather than it being zipped elsewhere.
So basically, if I compress the addon folder into a .zip using the standard context menu (Mac OS 10.6) then convert it to a .teaa it doesn't work. It doesn't work for mine or other addons so its not a programming error on my part.
Is there something specifically wrong about using the Mac compression, or is there something else going on?