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Non-leveled towns

Posted: Wed Feb 08, 2012 3:58 pm
by lukep
This (hopefully) prevents towns from increasing in level, and removes the motivation to delay opening shops. Levels as follows:

Gates of Morning = 42
Angolwen = 35
Zigur = 33
Last Hope = 25
the five starting towns = 10

Compatibility: overloads the zone.lua files for each of the town zones. Should not interfere with any existing addons.

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Re: Non-leveled towns

Posted: Wed Feb 08, 2012 4:12 pm
by Grey
Brilliant! Has anyone tested to check this does work?

Re: Non-leveled towns

Posted: Wed Feb 08, 2012 5:37 pm
by lukep
I've done some basic testing, and it seems to work as expected. Zigur, for example, was generated with some Dwarven-Steel equipment, and the starting towns get Iron and Steel items. There could easily be parts of the code that I overlooked; I only changed two numbers in each file.