Draconian race
Moderator: Moderator
Re: Draconian race
Sure thing, anothrils aren't fully added but will give them same types. Need to add a subclasses unique to both sun paladin and anothrils still.
Re: Draconian race
On a related note, are you playing with latest version? Doesn't look like code I used for character sheet was working on your chars.
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- Archmage
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Re: Draconian race
I get to choose from 4 but it only seems to roll fire ice and lightning. (By restarting client to reroll). For werebeast I was aiming for the void (shadow) drake type since it uses stealth and has a stun breath.
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- Archmage
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- Joined: Tue Nov 09, 2010 7:43 pm
Re: Draconian race
The Empyreal custom class only gets to choose from fire lightning ice and the random one.
Can you make it so that they can choose between light dragon, shadow dragon, and whatever else you want to give them to choose from.
Can you make it so that they can choose between light dragon, shadow dragon, and whatever else you want to give them to choose from.
Re: Draconian race
I was intending to do just that. Any suggestions on powers and you can post them here or pm
won't be releasing any more until Monday.

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- Archmage
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Re: Draconian race
How about a twilight dragon form that does half light and half dark damage for the 3rd choice.
Still need to think up what abilities such a form would have but how about that (since that would go along with the theme).
Still need to think up what abilities such a form would have but how about that (since that would go along with the theme).
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- Archmage
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- Joined: Tue Nov 09, 2010 7:43 pm
Re: Draconian race
Can you add the following support for these classes from the Arcanum Class Pack:
For the enchanter can you give them the choose between Fire, Arcane, and Sand.
For the elementalist can you give them the choose between Fire, Cold. and Lightning (Sand as an random one plus chance of others that deal elemental damage including blight).
For the arcanist can you give them the choose between arcane, dark, and mind.
For the enchanter can you give them the choose between Fire, Arcane, and Sand.
For the elementalist can you give them the choose between Fire, Cold. and Lightning (Sand as an random one plus chance of others that deal elemental damage including blight).
For the arcanist can you give them the choose between arcane, dark, and mind.
Re: Draconian race
I think Arcanist would benefit more from a Temporal than a Mind type. 

My feedback meter decays into coding. Give me feedback and I make mods.
Re: Draconian race
Sounds good, ill add spellsword to be same as arcane blade as well.
Re: Draconian race
Just a quick update.
Created new dragon type for berserkers and werebeasts that focuses on causing bleed damage.
Added some support for other classes(altho in many cases there is no special dragon yet).
There is now a quest to replace the existing one which will still grant the maze/old forest/etc quest.
Created new dragon type for berserkers and werebeasts that focuses on causing bleed damage.
Added some support for other classes(altho in many cases there is no special dragon yet).
There is now a quest to replace the existing one which will still grant the maze/old forest/etc quest.
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- Sher'Tul Godslayer
- Posts: 2000
- Joined: Fri May 07, 2004 8:26 pm
- Location: Nahgharash
Re: Draconian race
Really need to read better. Is this the ONLY method of getting a dragon type? Because if so, you're screwing Arena mode and Infinite dungeon mode characters. No wonder I wasn't getting anything at 8... I was looking for addon conflicts.ajfluffy wrote:New version
You can now choose your dragon type when you pickup an item acquired from the first boss.
This process is at least partly configured for:
sun paladins
wyrmics
oozemancers
anorithils
archmages
arcane blades
shadowblades
solipsists
mindslayers
doomed
alchemists
druids
Basically you are presented with a simple choice(or multiple choices) and have the option of allowing the game to randomly choose your type(which can include more powerful subclass specific types)
As an alternate to that, can you flag killing the first 'boss type' or 'unique' enemy, instead of first journal boss or something? I fought prox in ID and that doesn't currently trigger it, neither does Ryal (first arena boss) in the arena. We need help getting our ID dragons running...
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
Re: Draconian race
It's the first kill of any boss type. I'll take a look there may be something excluding arena campaign or Id.
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- Sher'Tul Godslayer
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- Joined: Fri May 07, 2004 8:26 pm
- Location: Nahgharash
Re: Draconian race
You say it's tied to picking up the loot off the first boss. Does that mean it's tied to picking up the rod of recall, which wouldn't be dropped in the ID or Arena?
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Archmage
- Posts: 362
- Joined: Tue Nov 09, 2010 7:43 pm
Re: Draconian race
Take note it seems the new version does not work with more taints for some reason (it gets stuck at 100 %).
Does not work with Kestin Highfin's Vault, Werebeast class, and arcanum class pack from what I have tested.
Does not work with Kestin Highfin's Vault, Werebeast class, and arcanum class pack from what I have tested.
Re: Draconian race
Your right, it is tied directly to the rod. I'll try to fix it in arena and ID.