Werebeast class v1.4.3

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HousePet
Perspiring Physicist
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Re: Werebeast class

#46 Post by HousePet »

So what colour would people like?

Image
My feedback meter decays into coding. Give me feedback and I make mods.

Amphouse
Thalore
Posts: 186
Joined: Mon Feb 04, 2013 9:31 pm

Re: Werebeast class

#47 Post by Amphouse »

Dark purple, please and thank you. It looks the best and will stand out the best against most backgrounds, I imagine.

wildwolfofdark
Halfling
Posts: 112
Joined: Wed Dec 12, 2012 6:06 am

Re: Werebeast class

#48 Post by wildwolfofdark »

Damn your array of colored claws! D: Perhaps you can work something in that the player can choose the color in game?

rexorcorum
Graphical God
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Re: Werebeast class

#49 Post by rexorcorum »

wildwolfofdark wrote:Damn your array of colored claws! D: Perhaps you can work something in that the player can choose the color in game?
:twisted: I am to blame for the overdone colour variety and this is the second damnation that I'm receiving today in this regard - the first one being from HousePet, of course.

I can make different colour packs for all races/genders of course - it won't take more than an hour (or two). The other way around is to "translate" the Hue/Saturation/Lightness values in Lua, but I' helpless here.
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~

Teyar
Wayist
Posts: 26
Joined: Thu Apr 04, 2013 7:34 pm

Re: Werebeast class

#50 Post by Teyar »

Love em! But kill the thumbs. We're looking at a weapon, not a manipulator. And the colour should probably be whatever the thematic colour is for Wild-Curse. Wild Gifts are dark green, psi is light green. So some kind of corrupted foresty green?

rexorcorum
Graphical God
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Re: Werebeast class

#51 Post by rexorcorum »

Teyar wrote:But kill the thumbs.
Here is a mockup photoshoped thumbless version in dark-green:

Image

Whaddya think?
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~

Teyar
Wayist
Posts: 26
Joined: Thu Apr 04, 2013 7:34 pm

Re: Werebeast class

#52 Post by Teyar »

Seems like a definite improvement, although I personally would tone the 'paw' portion down and slightly more emphasize the claws themselves. They kind of look like big mitts. Which further examination shows is just the mindstar itself, so theres really no fixing that, short of moving the aura graphic a bit further up the forarm, perhaps?

Oh, and did you guys kill the Spit Venom bug? I keep getting infinite lua crash when a mob tries to use it and a less infinite fail when I do.

rexorcorum
Graphical God
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Re: Werebeast class

#53 Post by rexorcorum »

Image

Sorry for the ugly collage - I am falling asleep a bit

Ideas, suggestions, critiques?
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~

spiralrazor
Thalore
Posts: 151
Joined: Mon Oct 24, 2011 8:05 pm

Re: Werebeast class

#54 Post by spiralrazor »

Tangling vines does not proc Eel Skin....is this not a nature talent???????

HousePet
Perspiring Physicist
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Re: Werebeast class

#55 Post by HousePet »

Spit Venom is fixed in the beta version above.

And it looks like none of the talents count as Nature Gifts. :lol:

How come nobody mentioned this earlier. :oops:
My feedback meter decays into coding. Give me feedback and I make mods.

spiralrazor
Thalore
Posts: 151
Joined: Mon Oct 24, 2011 8:05 pm

Re: Werebeast class

#56 Post by spiralrazor »

Honestly? Because im still not used to seeing the "IS" line of Dark Gods coding.



I think that would be hugely important for any Wilder class, no? theres just tons of interactions that need Is: A mind power and a Nature Gift

Sorry for not noticing that earlier. Is that an easy update to run through the Equilibrium using skills?

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Werebeast class

#57 Post by HousePet »

Once we have decided on a Psiclaw gfx and I've got that sorted, I'd like to add in a new (locked) category and fix up the missing Nature Gift flags.
Then I'll put it out as an update. :)
My feedback meter decays into coding. Give me feedback and I make mods.

rexorcorum
Graphical God
Posts: 482
Joined: Wed Jan 05, 2011 8:05 am
Location: There and Back again

Re: Werebeast class

#58 Post by rexorcorum »

If there are no acts of (dark)god and/or other unforeseen events involved :), I'll be able to work on and finish the gfx within the weekend. If there is no consensus on the looks, feels and lengths of the claws, HousePet (or myself if need be) will have the last veto on the matter.

Cheers!
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~

spiralrazor
Thalore
Posts: 151
Joined: Mon Oct 24, 2011 8:05 pm

Re: Werebeast class

#59 Post by spiralrazor »

rexorcorum wrote:If there are no acts of (dark)god and/or other unforeseen events involved :), I'll be able to work on and finish the gfx within the weekend. If there is no consensus on the looks, feels and lengths of the claws, HousePet (or myself if need be) will have the last veto on the matter.

Cheers!

best for you guys to decide, and then see how its received. Personally, i like the 4 claws, and having them greenish in color.

rexorcorum
Graphical God
Posts: 482
Joined: Wed Jan 05, 2011 8:05 am
Location: There and Back again

Re: Werebeast class

#60 Post by rexorcorum »

Ok then - last visuals before the race/gender editing - if HousePet is ok with that, of course.

Mindstar tires and different outfits - big:
Image

Mindstar tires - small:
Image

It fits quite well - to my amazement : :mrgreen:
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~

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