Insane Aether Archmage win
Posted: Sat May 07, 2016 4:27 pm
http://te4.org/characters/131447/tome/a ... f045ce9411
Race choice seemed pretty obvious to me, but now that I've won I'm not sure I'd choose Higher again. The extra arcane resist for Aether Permeation was what drew me to Higher, but it ended up being super easy to cap my arcane resist. Without the 34% from Arcane Power, I was still capped. I barely used Highborn's Bloom, so I don't think I would've spent as many points into it knowing what I do now.
I didn't really know what to do for my second prodigy, so I decided to give Arcane Amplification Drone a try and it ended up being surprisingly good. It was pretty awkward at first before I learned how to best make use it of it. I also figured Spellcraft would have kept me safe from its AoE, but alas it did not. My strategy on using it for rares/uniques/randbosses was to come at them in such a way I could see them from 10 tiles away. I would place the drone down so that my Mana Thrusts would hit both the drone and my target, pop Aether Avatar, and go to town. Most things did not live for the duration of the drone except for some of the High Peak floor bosses, final bosses, and super bosses.
Most of my deaths were preventable. There was a bug on occasion with Zomnibus Addon Pack, classic UI, and negative life that would cause my game to crash, so my first death (forgot what to) isn't actually there. My second death was due to an idiotic mistake when fighting The Master with a gunslinger banshee in tow. Third death was to a stealth slime when I thought I was safe. Fourth death was to a Shadowblade floor boss that one shot me with shadowstep(didn't think I would need shields). Fifth death was just from learning what I could safely do with Atmathon.
Final fight ended up being surprisingly easy. I put Argoniel in a stonewall, dispelled Elandar, popped drone on Elandar, and went to town. Elandar was at maybe 10-20% before Argoniel got out. Ended up winning without closing any portals with Aeryn still alive.
Atmathon ended up being surprisingly easy as well. I just dispelled his buffs, got away, waited for him to giant leap, popped drone, and went to town. I would kite around after while Heroism/other things came up, and just repeated. Took about 4-5 drones for him to die.
I figured Lianiil would be a lot harder since I wouldn't be able to kite her, but again it was a super easy fight. Dispelled her buffs at the start of the fight, got to range 9-10 and just went to town. The interesting thing I found was that the majority of turns she was recasting her buffs, so I was never really in danger of dying.
This has easily been the most powerful character I've won with so far.
Race choice seemed pretty obvious to me, but now that I've won I'm not sure I'd choose Higher again. The extra arcane resist for Aether Permeation was what drew me to Higher, but it ended up being super easy to cap my arcane resist. Without the 34% from Arcane Power, I was still capped. I barely used Highborn's Bloom, so I don't think I would've spent as many points into it knowing what I do now.
I didn't really know what to do for my second prodigy, so I decided to give Arcane Amplification Drone a try and it ended up being surprisingly good. It was pretty awkward at first before I learned how to best make use it of it. I also figured Spellcraft would have kept me safe from its AoE, but alas it did not. My strategy on using it for rares/uniques/randbosses was to come at them in such a way I could see them from 10 tiles away. I would place the drone down so that my Mana Thrusts would hit both the drone and my target, pop Aether Avatar, and go to town. Most things did not live for the duration of the drone except for some of the High Peak floor bosses, final bosses, and super bosses.
Most of my deaths were preventable. There was a bug on occasion with Zomnibus Addon Pack, classic UI, and negative life that would cause my game to crash, so my first death (forgot what to) isn't actually there. My second death was due to an idiotic mistake when fighting The Master with a gunslinger banshee in tow. Third death was to a stealth slime when I thought I was safe. Fourth death was to a Shadowblade floor boss that one shot me with shadowstep(didn't think I would need shields). Fifth death was just from learning what I could safely do with Atmathon.
Final fight ended up being surprisingly easy. I put Argoniel in a stonewall, dispelled Elandar, popped drone on Elandar, and went to town. Elandar was at maybe 10-20% before Argoniel got out. Ended up winning without closing any portals with Aeryn still alive.
Atmathon ended up being surprisingly easy as well. I just dispelled his buffs, got away, waited for him to giant leap, popped drone, and went to town. I would kite around after while Heroism/other things came up, and just repeated. Took about 4-5 drones for him to die.
I figured Lianiil would be a lot harder since I wouldn't be able to kite her, but again it was a super easy fight. Dispelled her buffs at the start of the fight, got to range 9-10 and just went to town. The interesting thing I found was that the majority of turns she was recasting her buffs, so I was never really in danger of dying.
This has easily been the most powerful character I've won with so far.