Lucky archmage
Posted: Fri Aug 29, 2014 11:02 am
(first post ever on these boards)
Whenever I make an archmage character, I grumble how they need a shield rune, and how hard they can be to come by. This time around though, I got an Archmage with some SWEET drops. Reflection shield rune, fire ring, fire robe, speed boots and Kor's staff, all by level 7... Fingers crossed that he will be around for a while!
Whenever I make an archmage character, I grumble how they need a shield rune, and how hard they can be to come by. This time around though, I got an Archmage with some SWEET drops. Reflection shield rune, fire ring, fire robe, speed boots and Kor's staff, all by level 7... Fingers crossed that he will be around for a while!
Code: Select all
[ToME4 @ www.te4.org Character Dump]
Sex : Male STR: 11
Race : Higher DEX: 11
Class : Archmage MAG: 32
Level : 7 WIL: 17
Exp : 86% CUN: 14
Gold : 60.22 CON: 17
Times died : 0
Lifes left : 4
Accuracy(Main Hand): 7 Life : 200/200 Encumbrance : 33/59
Damage (Main Hand): 15 Difficulty : Normal
Permadeath : Adventure
APR (Main Hand): 0 Mana : 137/137
Crit (Main Hand): 4%
Speed (Main Hand): 1.00
Fatigue : 2% Spellpower : 29.5
Armor : 1 Spell Crit : 16.7%
Armor Hardiness : 30% Spell Speed : 1
Defense : 10.35
Ranged Defense : 10.35
Physical Save : 10.675
Spell Save : 18.025
Mental Save : 26.3625
Instadeath Resistance: 100%
Number of NPC killed: 164
Most killed NPC: losgoroth (27)
[Talents Chart]
- Race / Higher (mastery 1.00)
Gift of the Highborn (generic) 1/5
Overseer of Nations (generic) 0/5
Born into Magic (generic) 0/5
Highborn's Bloom (generic) 0/5
- Spell / Arcane (mastery 1.30)
Arcane Power (class) 0/5
Manathrust (class) 0/5
Arcane Vortex (class) 0/5
Disruption Shield (class) 0/5
- Spell / Fire (mastery 1.30)
Flame (class) 5/5
Flameshock (class) 4/5
Fireflash (class) 0/5
Inferno (class) 0/5
- Spell / Earth (mastery 1.30)
Stone Skin (class) 0/5
Pulverizing Auger (class) 0/5
Mudslide (class) 0/5
Stone Wall (class) 0/5
- Spell / Water (mastery 1.30)
Glacial Vapour (class) 0/5
Freeze (class) 0/5
Tidal Wave (class) 0/5
Shivgoroth Form (class) 0/5
- Spell / Air (mastery 1.30)
Lightning (class) 3/5
Chain Lightning (class) 0/5
Feather Wind (class) 0/5
Thunderstorm (class) 0/5
- Spell / Phantasm (mastery 1.30)
Illuminate (class) 0/5
Blur Sight (class) 0/5
Phantasmal Shield (class) 0/5
Invisibility (class) 0/5
- Spell / Conveyance (mastery 1.30)
Phase Door (generic) 1/5
Teleport (generic) 1/5
Displacement Shield (generic) 0/5
Probability Travel (generic) 0/5
- Spell / Divination (mastery 1.30)
Arcane Eye (generic) 0/5
Keen Senses (generic) 0/5
Vision (generic) 0/5
Premonition (generic) 0/5
- Spell / Aegis (mastery 1.30)
Arcane Reconstruction (generic) 1/5
Shielding (generic) 4/5
Arcane Shield (generic) 0/5
Aegis (generic) 0/5
[Inscriptions (3/3)]
Infusion: Wild
Rune: Reflection Shield
Rune: Manasurge
[Current Effects]
- Shielding
+ Runic Saturation
[Character Equipment]
In main hand
a) Kor's Fall (10-12 power, 0 apr, physical element)
[Unique]
Type: weapon / staff ; tier 1
It must be held with both hands.
Base power: 10.0 - 12.0
Uses stat: 110% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +0
Physical crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight
Talent mastery: +0.10 Corruption / Bone
Talent granted: +1 Command Staff
Spellpower: +7
Spell crit. chance: +8%
See invisible: +2
It can be used to activate talent Bone Spear (costing 6 power out of 6/6) :
Effective talent level: 3.3
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Conjures up a spear of bones, doing 81.22 physical damage to all targets in line.
The damage will increase with your Spellpower.
Dropped by Shax the Slimy
In off hand
On fingers
b) psionicist's copper ring
Type: jewelry / ring ; tier 1
When wielded/worn:
Changes stats: +3 Wil
Mental save: +6
Dropped by Forest Troll Hedge-Wizard
c) copper ring of fire (+22%)
Type: jewelry / ring ; tier 1
When wielded/worn:
Changes resistances: +22% fire
Changes damage: +11% fire
Around neck
Light source
d) Void Star
[Unique]
Type: lite / lite ; tier 2
When wielded/worn:
Changes damage: +6% acid / +6% lightning / +6% fire / +6% arcane / +6% cold
Spell crit. chance: +5%
Light radius: +2
It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) :
Effective talent level: 2.0
Power cost: 70 out of 70/70.
Range: 10
Travel Speed: instantaneous
Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 20.15 mind damage as well as resource damage (based off the mind damage and nature of the resource).
Dropped by Spacial Disturbance
Main armor
e) mindwoven linen robe of fire (+16%) (0 def, 0 armour)
Type: armor / cloth ; tier 1
When wielded/worn:
Changes resistances: +16% fire
Changes damage: +11% fire
Mental save: +15
Mindpower: +2
Mental crit. chance: +2%
Cloak
f) Cyroyanor (1 def, 0 armour)
Type: armor / cloak ; tier 1
When wielded/worn:
Defense: +1
Changes damage: +3% arcane
Maximum life: +31.00
Maximum vim: +20.00
Dropped by Cyrakira the giant eel
On head
Around waist
On hands
On feet
g) Eden's Guile (2 def, 1 armour)
[Unique]
Type: armor / feet ; tier 2
When wielded/worn:
Armour: +1
Defense: +2
Fatigue: +2%
Changes stats: +3 Cun
Talent mastery: +0.20 Cunning / Survival
It can be used to boost speed, costing 50 power out of 50/50.
Dropped by Shax the Slimy
Tool
h) Prox's Lucky Halfling Foot
[Unique]
Type: tool / misc ; tier 1
When wielded/worn:
Defense: +5
Changes stats: +5 Lck
Trap disarming bonus: +5
Detects traps.
Gives a 25% chance to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown.
Dropped by Shax the Slimy
Quiver
[Player Achievements]
'Orbituary' was achieved for Stabilized the Abashed Expanse to maintain it in orbit. At 2014-08-29 12:30:09