[1.2.2/1.2.3] Madness Roguelike Shalore Wildfire Archmage
Posted: Tue Jul 22, 2014 10:28 pm
Sheet: http://te4.org/characters/126735/tome/a ... 346a8ce5a5
Well after hours of playing I finally managed to beat the game on Madness. The main tactic was using dig where possible and making good use of shield stacking, with utility spells such as stone wall granting very strong options when needed. Overall there were spikes in difficulty in various parts of the run, but with patience I was eventually able to get through them all (Beginning of T2, Vor Armory, High Peak [which I dug through] come to mind). Final fight was fairly easy (but extremely long) once I got down the positioning and damage potential.
One for the mages!
-Mex
p.s I may write a guide if there is interest for it
Well after hours of playing I finally managed to beat the game on Madness. The main tactic was using dig where possible and making good use of shield stacking, with utility spells such as stone wall granting very strong options when needed. Overall there were spikes in difficulty in various parts of the run, but with patience I was eventually able to get through them all (Beginning of T2, Vor Armory, High Peak [which I dug through] come to mind). Final fight was fairly easy (but extremely long) once I got down the positioning and damage potential.
One for the mages!
-Mex
p.s I may write a guide if there is interest for it