Nightmare Win: Pure Temporal Caster Temporal Warden
Posted: Fri Jul 04, 2014 12:44 am
http://te4.org/characters/119928/tome/b ... 365ee55e17
I'm a big fan of playing Temporal Warden as a pure caster, which judging by the vault is relatively unpopular. I won on normal with a similar build in 1.1.5 and figured that now was the time to kick it up a notch. This was my first nightmare victory where I didn't use the vault at all, and went very smoothly after I got going. Pure Caster Temporal Wardens are extremely powerful once you get Temporal Form. I died five times, mostly in the early-mid game. This character was very weak from levels 20 to 29. Before you get a heroism infusion it is pretty easy to get one shot, and I ran out of skills to put points into that made much of a difference early. I probably could have avoided all of my deaths by not autoexploring, but who has that kind of time? I also probably could have avoided most of my deaths if I had better luck with infusions, either getting rune of reflection or an early heroism infusion, but that didn't happen. I finished with 2 lives left, plus blood of life and ring of the dead.
All that being said, at level 30, caster Temporal Wardens become monsters. There are so many buffs, and with Timeless and Invigorate it was possible to keep temporal form, heroism infusions, grace of eternals, haste and damage smearing up for 15+ turns. My global speed ended up being 200%+, my spells all hit for 1000+ damage, and I could use them over and over thanks to Timeless and Invigorate. Damage smearing can combo with lightning runes and damage reduction torques to make you basically invincible.
Everything after going East was pretty easy. Very few things survived longer than Temporal Form lasted. The final battle was a breeze. I buffed up, time skipped the guy with a bone shield, and started to beat down Elandar. My spell power was high enough (~95) to actually land stuns on her, so she didn't even damage me. I managed to time skip her friend 3 times, and killed Elandar before he did anything. Time skip also removes all bone shield charges (I also used flurry for this). Aeryn probably would have survived if I hadn't used echoes of the past so many times, but that skill is so much fun. The final blow of the final battle was an echoes for over 6000 damage.
Buildwise, I put all of my stat points into magic and will power until those were maxed, and then I split between cunning and constitution. My first category point went to time travel, the next two to infusions, and the wyrm bile point went to unlocking stone alchemy. Stone alchemy wasnt really important, but it got me a lot of gold, and it let me put a godelath rock into my black robe which was pretty awesome. My main damage skills were stun, time skip, echoes of the past, and temporal wake. That doesn't seem like very many, but with invigorate and timeless you get to use them over and over again.
Escortwise I got pretty lucky, with an early anorithil and 4 warriors giving me lots of healing. The new vitality is really good and light is just as good as its always been. It's nice that warrior escorts aren't useless anymore as a caster class.
All in all, I think Temporal Wardens are one of the most powerful caster classes in the game right now. The only nerf I noticed was that the murderblade got nerfed, so no more unstoppable on instant switch. Damage smearing is a very powerful skill for keeping you alive, and echoes of the past will kill anything if you get to use it 2-3 times. They also have really strong status effects if you build for spellpower
I'm a big fan of playing Temporal Warden as a pure caster, which judging by the vault is relatively unpopular. I won on normal with a similar build in 1.1.5 and figured that now was the time to kick it up a notch. This was my first nightmare victory where I didn't use the vault at all, and went very smoothly after I got going. Pure Caster Temporal Wardens are extremely powerful once you get Temporal Form. I died five times, mostly in the early-mid game. This character was very weak from levels 20 to 29. Before you get a heroism infusion it is pretty easy to get one shot, and I ran out of skills to put points into that made much of a difference early. I probably could have avoided all of my deaths by not autoexploring, but who has that kind of time? I also probably could have avoided most of my deaths if I had better luck with infusions, either getting rune of reflection or an early heroism infusion, but that didn't happen. I finished with 2 lives left, plus blood of life and ring of the dead.
All that being said, at level 30, caster Temporal Wardens become monsters. There are so many buffs, and with Timeless and Invigorate it was possible to keep temporal form, heroism infusions, grace of eternals, haste and damage smearing up for 15+ turns. My global speed ended up being 200%+, my spells all hit for 1000+ damage, and I could use them over and over thanks to Timeless and Invigorate. Damage smearing can combo with lightning runes and damage reduction torques to make you basically invincible.
Everything after going East was pretty easy. Very few things survived longer than Temporal Form lasted. The final battle was a breeze. I buffed up, time skipped the guy with a bone shield, and started to beat down Elandar. My spell power was high enough (~95) to actually land stuns on her, so she didn't even damage me. I managed to time skip her friend 3 times, and killed Elandar before he did anything. Time skip also removes all bone shield charges (I also used flurry for this). Aeryn probably would have survived if I hadn't used echoes of the past so many times, but that skill is so much fun. The final blow of the final battle was an echoes for over 6000 damage.
Buildwise, I put all of my stat points into magic and will power until those were maxed, and then I split between cunning and constitution. My first category point went to time travel, the next two to infusions, and the wyrm bile point went to unlocking stone alchemy. Stone alchemy wasnt really important, but it got me a lot of gold, and it let me put a godelath rock into my black robe which was pretty awesome. My main damage skills were stun, time skip, echoes of the past, and temporal wake. That doesn't seem like very many, but with invigorate and timeless you get to use them over and over again.
Escortwise I got pretty lucky, with an early anorithil and 4 warriors giving me lots of healing. The new vitality is really good and light is just as good as its always been. It's nice that warrior escorts aren't useless anymore as a caster class.
All in all, I think Temporal Wardens are one of the most powerful caster classes in the game right now. The only nerf I noticed was that the murderblade got nerfed, so no more unstoppable on instant switch. Damage smearing is a very powerful skill for keeping you alive, and echoes of the past will kill anything if you get to use it 2-3 times. They also have really strong status effects if you build for spellpower