First Win--Yeek Solipsist
Posted: Mon Mar 31, 2014 10:24 pm
Yay. First win. I have finally unlocked the super cool reward for beating the game. After...like..two years playing and rage-quitting after every death. Had a nasty game crash on floor 8 or 9 of high peak that set me back to floor 1. Then I lost another life getting back up there as I rushed through everything in frustration. http://te4.org/characters/29858/tome/61 ... 584c6aeee8
All of my deaths were from silly lack of attention, or insufficient time put into getting adequate escape mechanisms.
Honestly: I was carried to about level 35 with almost no deaths by one incredible item: The Untouchable. I died several times before I got this item, but after it was equipped I was deep into the far east and almost to high peak when I died next. The shields that thing can give you are insane. I've seen it top 1000 point clutch shields.
This was the first time I tried to build a Solipsist from the dream hammer skill tree. previously I'd tried to go into distortion and psychic assault. What a mistake that had been.
the pure damage from dream hammer is unlike anything I've seen before on any class: You hit for 1500+ later on per hammer skill and you simply don't have any noticeable cooldowns thanks to dream smith's hammer. I was ripping through the 10k+ hit point bosses in less than 10 turns. The damage was unreal, and I could just keep dealing it constantly. I honestly don't know if the damage was legit or if there was some bug I am unaware of; It was that kind of high. A bit of a rough early game though. Without The Untouchable I doubt I would have made it to the east or survived the orc prides. I only switched it out with crimson robe around level 42.
I feel that this character shouldn't have been as strong as it was. I know that my prodigies were totally non-optimal and I didn't put nearly enough thought into the gear or stats. I highly suspect I was carried by the insanely strong late game of this class.
for my prodigies I took:
1. Eye of the Tiger. I was never sure exactly how much it helped. It may have been amazing, or...not. I think there were better options in retrospect.
2.Mental Tyranny. Good damage increase. By the time I Got it I felt like I was practically immortal. And that was almost true. Solipsists get ungodly hard to kill later on. Again, probably would have been safer taking defensive prodigies. This one worked out well though.
High peak bosses were a breeze. A few scary turns where I was blinded twice, but I was able to cleanse them. I got close to the corrupter boss, popped my regen and shields, then bursted him to death before they ran out. I don't know how many turns exactly. Less than 10(like I said above, the damage my hammers were doing was unreasonable.) I then just used movement infusion and to close into melee and killed the other one without any issue.
The sheer brute DPS of the hammers cannot be denied. That skill tree is INSANE.
All of my deaths were from silly lack of attention, or insufficient time put into getting adequate escape mechanisms.
Honestly: I was carried to about level 35 with almost no deaths by one incredible item: The Untouchable. I died several times before I got this item, but after it was equipped I was deep into the far east and almost to high peak when I died next. The shields that thing can give you are insane. I've seen it top 1000 point clutch shields.
This was the first time I tried to build a Solipsist from the dream hammer skill tree. previously I'd tried to go into distortion and psychic assault. What a mistake that had been.
the pure damage from dream hammer is unlike anything I've seen before on any class: You hit for 1500+ later on per hammer skill and you simply don't have any noticeable cooldowns thanks to dream smith's hammer. I was ripping through the 10k+ hit point bosses in less than 10 turns. The damage was unreal, and I could just keep dealing it constantly. I honestly don't know if the damage was legit or if there was some bug I am unaware of; It was that kind of high. A bit of a rough early game though. Without The Untouchable I doubt I would have made it to the east or survived the orc prides. I only switched it out with crimson robe around level 42.
I feel that this character shouldn't have been as strong as it was. I know that my prodigies were totally non-optimal and I didn't put nearly enough thought into the gear or stats. I highly suspect I was carried by the insanely strong late game of this class.
for my prodigies I took:
1. Eye of the Tiger. I was never sure exactly how much it helped. It may have been amazing, or...not. I think there were better options in retrospect.
2.Mental Tyranny. Good damage increase. By the time I Got it I felt like I was practically immortal. And that was almost true. Solipsists get ungodly hard to kill later on. Again, probably would have been safer taking defensive prodigies. This one worked out well though.
High peak bosses were a breeze. A few scary turns where I was blinded twice, but I was able to cleanse them. I got close to the corrupter boss, popped my regen and shields, then bursted him to death before they ran out. I don't know how many turns exactly. Less than 10(like I said above, the damage my hammers were doing was unreasonable.) I then just used movement infusion and to close into melee and killed the other one without any issue.
The sheer brute DPS of the hammers cannot be denied. That skill tree is INSANE.