Blighted Summoner
Posted: Sun Feb 23, 2014 4:42 pm
Here is the character sheet
As I'm posting this I have just beaten Vor Pride.
So after being sorely disappointed with how boring summoners can be, I decided to make a magic based summoner, gotta say it's quite fun. I went shalore for the second racial for criticals as I wasn't going to invest in cunning. Until level 10 this build played like a standard summoner, at level 10 used first cat point to unlock Light tree. As soon as I had 500 gold I went and picked up staff training so I could blast things from behind my summons, at this point my magic is about 28. After I had 5/5 in Drake I stopped investing heavily into wil and instead went into magic. I pretty much stacked fire damage entire game as it was my major hitter. Next cat point went into an inscription slot after dieing to confusion effect in Dreadfell. Master went down no problem after that. First prodigy was Blighted Summoning. A few notes about this prodigy, it greatly extends the summoner's toolkit. Rimebark becomes useful once it gains poison storm, turtle becomes useful just for curse of impotence, etc... But the summons don't use these effectively, mainly because setting weights to 0 in the tactical screen fails to turn off talent usage. It is also at this point in the game that my channel staff starts hitting for about 500 on crits, meaning I was running around blasting things more than I was summoning. I also got really lucky with drops on this character, 70% resist and 30% affinity for fire is just one example(Charred Scar will probably be a joke).
Thoughts, comments, concerns?
As I'm posting this I have just beaten Vor Pride.
So after being sorely disappointed with how boring summoners can be, I decided to make a magic based summoner, gotta say it's quite fun. I went shalore for the second racial for criticals as I wasn't going to invest in cunning. Until level 10 this build played like a standard summoner, at level 10 used first cat point to unlock Light tree. As soon as I had 500 gold I went and picked up staff training so I could blast things from behind my summons, at this point my magic is about 28. After I had 5/5 in Drake I stopped investing heavily into wil and instead went into magic. I pretty much stacked fire damage entire game as it was my major hitter. Next cat point went into an inscription slot after dieing to confusion effect in Dreadfell. Master went down no problem after that. First prodigy was Blighted Summoning. A few notes about this prodigy, it greatly extends the summoner's toolkit. Rimebark becomes useful once it gains poison storm, turtle becomes useful just for curse of impotence, etc... But the summons don't use these effectively, mainly because setting weights to 0 in the tactical screen fails to turn off talent usage. It is also at this point in the game that my channel staff starts hitting for about 500 on crits, meaning I was running around blasting things more than I was summoning. I also got really lucky with drops on this character, 70% resist and 30% affinity for fire is just one example(Charred Scar will probably be a joke).
Thoughts, comments, concerns?