Page 1 of 1

[1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Fri Jan 25, 2013 11:13 am
by jenx
I can't believe it. There has been no roguelike archer winner since b42 and I had the character to do it:

http://te4.org/characters/2460/tome/be3 ... 7299f488b1

But I foolishly went for one more trip in the far portal, and encountered a patchwork troll from hell. I was dead before I could do anything.

My archer, a slinger, had 70-90% resistance penetration, about 190% crit multiplier (100% crit on Aim), and about 80-95% damage multiplier. And huge resists. I was doing 3000 dmg per shot with vital shot, 1500 for regular steady shot.

I was scumming far portal for gear (which I didn't actually need!), before going to high peak via eruan.

I'm kicking myself as this character finally had what it takes to win on roguelike.

She was so good that I had an unused talent point, about 9 class points, and 6 generics. I was waiting to lvl 50 to see what to spend it one. And I had a spare prodigy, as I was working to get Garkul's thingy, to tackle atamataton.

aarrrrgggghhhhh !!!!

back to the drawing boards....

(btw, I think slingers are much better than archers, as the offhand dagger/mindstar provides awesome improvements to damage/protection etc.)

Re: [1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Sat Jan 26, 2013 9:49 am
by laru
jenx wrote:I can't believe it. There has been no roguelike archer winner since b42 and I had the character to do it:

http://te4.org/characters/2460/tome/be3 ... 7299f488b1

But I foolishly went for one more trip in the far portal, and encountered a patchwork troll from hell. I was dead before I could do anything.

My archer, a slinger, had 70-90% resistance penetration, about 190% crit multiplier (100% crit on Aim), and about 80-95% damage multiplier. And huge resists. I was doing 3000 dmg per shot with vital shot, 1500 for regular steady shot.

I was scumming far portal for gear (which I didn't actually need!), before going to high peak via eruan.

I'm kicking myself as this character finally had what it takes to win on roguelike.

She was so good that I had an unused talent point, about 9 class points, and 6 generics. I was waiting to lvl 50 to see what to spend it one. And I had a spare prodigy, as I was working to get Garkul's thingy, to tackle atamataton.

aarrrrgggghhhhh !!!!

back to the drawing boards....

(btw, I think slingers are much better than archers, as the offhand dagger/mindstar provides awesome improvements to damage/protection etc.)
Sorry for your misfortune!

I stopped doing farportal runs with promising characters altogether a while ago because the stuff I've encountered there scared the bejesus out of me. Then again, I have won the game only once, and it was adventure mode. Is the gambling really worthwhile/necessary?

Re: [1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Sat Jan 26, 2013 12:54 pm
by jenx
laru wrote:Is the gambling really worthwhile/necessary?
Yes, for the most part. I had run about 20 far portal visits, and had amazing gear. I think my mistake was getting cocky and not being cautious enough.

Re: [1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Sat Jan 26, 2013 6:38 pm
by Velorien
jenx wrote:I think my mistake was getting cocky and not being cautious enough.
The epitaph to 90% of all roguelike characters.

Re: [1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Sat Jan 26, 2013 6:39 pm
by XLambda
Velorien wrote:
jenx wrote:I think my mistake was getting cocky and not being cautious enough.
The epitaph to 90% of all roguelike characters.
Sooo true. :(

Re: [1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Sun Jan 27, 2013 2:07 am
by jenx
I'm going to try again, but this time as an antimagic slinger. wish me luck!

Re: [1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Sun Jan 27, 2013 8:17 am
by laru
Break a leg!

And write how it goes. AM archer is definitely an unorthodox build. I remember at the time I started playing this great game (around b40 or something), the consensus was that they are not viable for winning the game. Which probably was true at that time, but lots of thins have changed since then..

Re: [1.0] Roguelike Skeleoton Archer lvl 49 STUPID death

Posted: Sun Jan 27, 2013 11:21 am
by jenx
This AM slinger died to Urkis, lvl 20 :-(

http://te4.org/characters/2460/tome/65e ... fcd1c681d4