[b38] Paradox Mage falls to the mighty wizards
Posted: Wed Mar 28, 2012 3:23 am
Alas, Urshkar the Warper, my chosen hero, has perished (again...8 times). He was looking grand, he was looking spectacular, and he had 0 deaths until the final fight. And then he got smoked. Such is life in ToME, eh?
Paradox was just built up too much. It would seem time was a major issue for my mage, and he just could not keep the onslaught up long enough without clocking in above 10% failure. I would soon get 3 or more failures in a row.
http://te4.org/characters/1764/tome/4ab ... e9aece922c
Though by no means a truly impressive character, the build and my tactics led to the steamrolling of the entire game up until that point. I'd have to say were I to do it again, I would pump up willpower a LOT more, grab the Rune of the Rift for sure, and definitely max out Cease to Exist. Other than that I'm satisfied with the character, he dished out damage fast and he shut down everything except for the final foes.
Paradox was just built up too much. It would seem time was a major issue for my mage, and he just could not keep the onslaught up long enough without clocking in above 10% failure. I would soon get 3 or more failures in a row.
http://te4.org/characters/1764/tome/4ab ... e9aece922c
Though by no means a truly impressive character, the build and my tactics led to the steamrolling of the entire game up until that point. I'd have to say were I to do it again, I would pump up willpower a LOT more, grab the Rune of the Rift for sure, and definitely max out Cease to Exist. Other than that I'm satisfied with the character, he dished out damage fast and he shut down everything except for the final foes.