[b36] Thalore Temporal Warden (winner)
Posted: Thu Dec 29, 2011 5:57 pm
This is my third character (the second one, a dwarf bulwark, is actually still alive, and I'll probably come back to it later). Not really knowing much about the game, I fumbled around a little bit, and ended up with a hybrid : I mostly kill things with arrows, but I can also hit those that reach melee range pretty hard (300 on a regular hit, 500-700 with flurry; not shown on the character report is an artifact sword that hits for quite a bit of ice damage). I also use stop and slow to debuff when enemies resist cripple and scatter shots. Oh, and I also quite like my rune of the rift.
I've lost 3 lives, 2 of them because my character didn't really have enough options at that point (assassin lord and weirdling beast), and 1 because of overconfidence (Urkis, he didn't have a lot of life left and hadn't done much until now, I let my HP drop too much before dimensional stepping away, but then noticed I had a thunderstorm I couldn't get rid of...). Since then it's been fairly smooth sailing.
As I've never been farther in the game, I have a few questions :
- What is the recommended order to do things in now? Vor armory, go back to the west to deal with backup guardians, then the orc prides?
- Am I missing anything important? More spellpower, more accuracy, or specific resistances? I have no stun resist, but I've been able to deal with it fairly well so far, between my wild infusion (still the starting one, because of its low cooldown), providence, and now that skill that Aeryn gave me.
- What should I spend my last cat point on, if I do get there? The final skill in the Time Travel tree seems very appealing, but I'm already short on talent points (hence why I unlocked harmony instead at level 30). Thoughts?
I won't be playing until next week, so the online report won't be changing for a little while :
http://te4.org/characters/9636/tome/97a ... 25900d6212
I've lost 3 lives, 2 of them because my character didn't really have enough options at that point (assassin lord and weirdling beast), and 1 because of overconfidence (Urkis, he didn't have a lot of life left and hadn't done much until now, I let my HP drop too much before dimensional stepping away, but then noticed I had a thunderstorm I couldn't get rid of...). Since then it's been fairly smooth sailing.
As I've never been farther in the game, I have a few questions :
- What is the recommended order to do things in now? Vor armory, go back to the west to deal with backup guardians, then the orc prides?
- Am I missing anything important? More spellpower, more accuracy, or specific resistances? I have no stun resist, but I've been able to deal with it fairly well so far, between my wild infusion (still the starting one, because of its low cooldown), providence, and now that skill that Aeryn gave me.
- What should I spend my last cat point on, if I do get there? The final skill in the Time Travel tree seems very appealing, but I'm already short on talent points (hence why I unlocked harmony instead at level 30). Thoughts?
I won't be playing until next week, so the online report won't be changing for a little while :
http://te4.org/characters/9636/tome/97a ... 25900d6212