[b21] Winner, Cornac Temporal Warden
Posted: Fri Mar 25, 2011 1:07 pm
Finally, afeter many attempts I've won this game. Here's the character dump:
http://te4.org/characters/2460/tome/79f ... 1cc000edf0
Ended up with Magic at 151, which was pretty cool! And 116 Strength without having invested a single point in it! Somehow this seems over-powered! I was doing about 1000 points of damage per turn, and flurry at 1005 turned this into 3,000! But that was nothing compared to Echoes of the Past with Magic at 151 and Paradox tuned to 1000. This gives an automatic kill of everything within about 8 squares provided you don't trigger an anomoly, which was about 20-25% chance if I remember correctly. So crazy things happen, but the end game was a breeze. I just used Rune of the Rift between Echo of the PAst until it fired correctly and wham, up goes 5000+ points (I had it tuned lower for safety's sake).
A certain non-articfact amulet made Limmir's quest dead easy, and dual wielding (Flurry, Sweep, Whirlwind, RUne of Rift, etc). I was lucky to find one. After that I bought lots of Limmir's rings to get what I wanted.
I was undecided if I wanted a dual wielder or a magic-focused TW, so my character is a bit of a mix.
Another major strategy in the mid game was to max out regeneration. At one stage I had Sanguine Shield, two voratun rings of life, a voratun amulet of vitality and several peices of gear regenerating. I was gaining about 20 HPs per turn, and with Celerity and boots of speed I was pretty indestructuble, as long as I kept Shield and Regen running if need be. Echoes of the PAst then just killed everything, as it cools down so quickly. In combination with Slow and Stop it is great.
I didn't use Movement or Speed runes, just Rune of Rift, Regen, Shield, and Controlled PHase Door. That was fine in the end game and throughout. I used Cornac to open up Imbue GEms tree, Echoes of the PAst tree, and dual wield tree and 4th slot.
My next goal is to get STaff MAstery from an excort and create a staff only TW, and omit dual wileding altogether. I reckon with this magic and the right assists, I could win.
Thanks for a great game DG.
http://te4.org/characters/2460/tome/79f ... 1cc000edf0
Ended up with Magic at 151, which was pretty cool! And 116 Strength without having invested a single point in it! Somehow this seems over-powered! I was doing about 1000 points of damage per turn, and flurry at 1005 turned this into 3,000! But that was nothing compared to Echoes of the Past with Magic at 151 and Paradox tuned to 1000. This gives an automatic kill of everything within about 8 squares provided you don't trigger an anomoly, which was about 20-25% chance if I remember correctly. So crazy things happen, but the end game was a breeze. I just used Rune of the Rift between Echo of the PAst until it fired correctly and wham, up goes 5000+ points (I had it tuned lower for safety's sake).
A certain non-articfact amulet made Limmir's quest dead easy, and dual wielding (Flurry, Sweep, Whirlwind, RUne of Rift, etc). I was lucky to find one. After that I bought lots of Limmir's rings to get what I wanted.
I was undecided if I wanted a dual wielder or a magic-focused TW, so my character is a bit of a mix.
Another major strategy in the mid game was to max out regeneration. At one stage I had Sanguine Shield, two voratun rings of life, a voratun amulet of vitality and several peices of gear regenerating. I was gaining about 20 HPs per turn, and with Celerity and boots of speed I was pretty indestructuble, as long as I kept Shield and Regen running if need be. Echoes of the PAst then just killed everything, as it cools down so quickly. In combination with Slow and Stop it is great.
I didn't use Movement or Speed runes, just Rune of Rift, Regen, Shield, and Controlled PHase Door. That was fine in the end game and throughout. I used Cornac to open up Imbue GEms tree, Echoes of the PAst tree, and dual wield tree and 4th slot.
My next goal is to get STaff MAstery from an excort and create a staff only TW, and omit dual wileding altogether. I reckon with this magic and the right assists, I could win.
Thanks for a great game DG.