[b20] Loke Lamora Shalore Shadowblade died in final fight
Posted: Fri Mar 04, 2011 8:20 am
http://te4.org/characters/1281/tome/789 ... 1cc000edf0
This build was inspired by Class of the Week Shadowblade discussion. I've tried to build character around speed concept. !st - Shalore inherent speed boost, Eden Guile for cooldown, Essense of Speed on sustain and Momentum on top of for difficult fight. Blinding Speed I didn't take - not enough talent points. Momentum is often avoided for it's stamina consumption (-6), but with constant pumping willpower that was not a problem. After I got category point from backup boss I've maxed Quick Recovery(+2.5), and with that stamina for Momentum was not problem at all. Everything was OK before final fight : had 4 deaths, one was one-hit kill from backup boss, 1 - don't remember what and 2 by finger slipping on touchpad. However final fight was completely hopeless. Closed portals with 1 death, but didn't even made a dent in sorcerers - lowered to 70~80%. Time prison and time rift didn't affect them. Invisibility rune didnt save me. Any attack, if I managed to close distance at all resulted in death in 2-4 turns.
Conclusion: Setup is not viable and not recommended if you want finish the game. Can be used for unlocks though.
This build was inspired by Class of the Week Shadowblade discussion. I've tried to build character around speed concept. !st - Shalore inherent speed boost, Eden Guile for cooldown, Essense of Speed on sustain and Momentum on top of for difficult fight. Blinding Speed I didn't take - not enough talent points. Momentum is often avoided for it's stamina consumption (-6), but with constant pumping willpower that was not a problem. After I got category point from backup boss I've maxed Quick Recovery(+2.5), and with that stamina for Momentum was not problem at all. Everything was OK before final fight : had 4 deaths, one was one-hit kill from backup boss, 1 - don't remember what and 2 by finger slipping on touchpad. However final fight was completely hopeless. Closed portals with 1 death, but didn't even made a dent in sorcerers - lowered to 70~80%. Time prison and time rift didn't affect them. Invisibility rune didnt save me. Any attack, if I managed to close distance at all resulted in death in 2-4 turns.
Conclusion: Setup is not viable and not recommended if you want finish the game. Can be used for unlocks though.