character dumps
Posted: Fri Aug 20, 2010 4:50 am
Where is the file path for character dumps defined? My computer seems to be making them in a non-existent location or something and I really want to brag about my winner 
Code: Select all
[Tome 4.00 @ www.te4.org Character Dump]
Sex : Male STR: 22
Race : Skeleton DEX: 26
Class : Archmage MAG: 76
Level : 28 WIL: 63
Exp : 32% CUN: 27
Gold : 899.39 CON: 15
Attack(Main Hand): 24 Life : 513/513 Encumbrance : 62.15/232
Damage(Main Hand): 97 Difficulty : Normal
APR (Main Hand): 5 Mana : 254/254
Crit (Main Hand): 9%
Speed (Main Hand): 1.00 Equilibrium : 0
Fatigue : 4% Spellpower : 133
Armor : 16.999999999999Spell Crit : 18.1%
Defense : 17.6 Spell Speed : 1
Ranged Defense : 59.82797478991
Physical damage : 8%
Fire damage : 10%
Physical Save : 9.25
Spell Save : 34.75
Mental Save : 22.5
All Resists: 0%
Fire Resist: 57%
Cold Resist: 15%
Nature Resist: 10%
Lightning Resist: 15%
Acid Resist: 15%
Number of NPC killed: 1983
Most killed NPC: cold drake hatchling (120)
[Talents Chart]
- Technique / Combat training (mastery 1.00)
Heavy Armour Training (class) 1/5
Massive Armour Training (class) 0/5
Health (class) 0/5
Weapon Combat (class) 0/10
Sword Mastery (class) 0/10
Axe Mastery (class) 0/10
Mace Mastery (class) 0/10
Knife Mastery (class) 0/10
- Spell / Arcane (mastery 1.30)
Arcane Power (class) 5/5
Manathrust (class) 5/5
Manaflow (class) 3/5
Disruption Shield (class) 0/5
- Spell / Fire (mastery 1.30)
Flame (class) 5/5
Flameshock (class) 0/5
Fireflash (class) 0/5
Inferno (class) 0/5
- Spell / Earth (mastery 1.30)
Stone Skin (class) 1/5
Dig (class) 0/5
Strike (class) 0/5
Stone Wall (class) 0/5
- Spell / Water (mastery 1.30)
Corrosive Vapour (class) 1/5
Freeze (class) 0/5
Tidal Wave (class) 0/5
Ice Storm (class) 0/5
- Spell / Air (mastery 1.30)
Lightning (class) 5/5
Chain Lightning (class) 1/5
Feather Wind (class) 5/5
Thunderstorm (class) 0/5
- Spell / Conveyance (mastery 1.30)
Phase Door (class) 5/5
Teleport (class) 2/5
Displacement Shield (class) 0/5
Probability Travel (class) 0/5
- Spell / Nature (mastery 1.30)
Regeneration (class) 5/5
Heal (class) 0/5
Restoration (class) 0/5
Nature's Call (class) 0/5
- Spell / Meta (mastery 1.30)
Disperse Magic (class) 0/5
Spell Shaping (class) 0/5
Quicken Spells (class) 0/5
Metaflow (class) 0/5
- Spell / Divination (mastery 1.30)
Sense (class) 4/5
Identify (class) 3/5
Vision (class) 4/5
Telepathy (class) 0/5
- Spell / Temporal (mastery 1.30)
Time Prison (class) 1/5
Congeal Time (class) 1/5
Essence of Speed (class) 5/5
Time Shield (class) 0/5
- Spell / Phantasm (mastery 1.30)
Illuminate (class) 0/5
Blur Sight (class) 0/5
Phantasmal Shield (class) 0/5
Invisibility (class) 0/5
- Undead / Skeleton (mastery 1.10)
Skeleton (class) 1/5
Sharp Bones (class) 1/5
Bone Armour (class) 0/5
Re-assemble (class) 0/5
[Current Effects]
- Arcane Power
- Essence of Speed
- Feather Wind
[Completed Quests]
-- The Island of Dread
You have heard that in the bay of Belfalas, far to the south of Bree, lies the ruined tower of Tol Falas.
There are disturbing rumors of greater undeads and nobody who reached it ever returned.
Prehaps you should explore it and find the truth, and the treasures, for yourself!
-- Important news
-- An apprentice task
You met a novice mage who was tasked to collect many staves or jewelry.
He asked for your help should you collect some that you do not use.
* 15/15
-- A mysterious staff
Deep in the tower of Tol Falas you fought and destroyed the Master, a powerful vampire.
On your way out of Tol Falas you were ambushed by a band of orcs.
They asked about the staff.
-- Into the darkness
It is time to explore some new places dark, forgotten and dangerous ones.
The Old Forest is just south-west of the town of Bree.
The Maze is west of Bree.
The Sandworm is to the far west of Bree, near the sea.
Carn D?»m is to the north of Amon S?»l.
* You have explored the Old Forest and vanquished the Old Man Willow.
* You have explored the Maze and vanquished the Minotaur.
* You have explored the Sandworm Lair and vanquished their Queen.
* You have explored Carn D?»m and vanquished the Dragon.
-- Eight legs of wonder
Enter the caverns of Ardhungol and clear the source of the spider infestation there.
But be careful, those are not small spiders...
-- Trapped!
You heard a plea for help and decided to investigate...
Only to find yourself trapped inside an unknown tunnel complex.
-- Let's hunt some Orc
The elder in Minas Tirith sent you to the mines of Moria, deep under the misty mountains, to investigate the orc presence.
Find out if they are in any way linked to the lost staff.
But be careful, even the dwarves did not venture in the old halls for many years.
-- The Doom of the World!
You were sent to Mount Doom, in the ancient land of Mordor, where the One Ring was once forged by Sauron and destroyed by Frodo Baggins.
This place is still full of the power of the ring and the orcs intend to absorb this power using the Staff of Absorption!
Whatever their plan may be, they must be stopped at all cost.
The volcano is attacked by orcs, a few Sun Paladins made it there with you, they will hold the line at the cost of their lives to buy you some time.
Honor their sacrifice, do not let the orcs finish their work!
You arrived in time and interrupted the ritual, the blue wizards have departed.
Use the portal to go back to the Far East, you *MUST* stop them, no matter the cost.
-- The wild wild east
There must be a way to go into the far east from the lair of Golbug, find it and explore the unknown far east, looking for clues.
[Active Quests]
-- Of trolls and damp caves
Explore the caves below the tower of Amon S?»l and the trollshaws in search of treasure and glory!
* You have explored Amon S?»l and vanquished the Shade of Angmar.
* You must explore the Trollshaws and find out what lurks there and what treasures are to be gained!
-- The many Prides of the Orcs
Investigate the bastions of the Pride.
* You have destroyed Rak'shor.
* You have destroyed Vor.
* You have destroyed Grushnak.
* You have destroyed Gorbat.
[Character Equipment]
In main hand
a) shimmering elven-wood staff of power (26-31.2 power, 5 apr, lightning damage)
Type: weapon / staff
26 Power [Range 1.20] (+100% Magic), 0 Attack, 5 Armor Penetration, Crit 4%
Damage type: lightning
Maximum mana 90
Spellpower 22, Spell Crit 4%
Dropped by skeleton mage
In off hand
On fingers
b) Glory of the Pride
Type: jewelry / ring
Attack 10, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 10, Defense 5
Fatigue -15%
Increases damage type: 8% physical.
Reduces talent cooldowns: Rush (15).
Increases confusion immunity: 100%.
Increases stun immunity: 100%.
Maximum mana -40
Maximum stamina 40
Dropped by Grushnak, Battlemaster of the Pride
c) copper ring of fire resistance (+22%)
Type: jewelry / ring
Increases resistances: 22% fire.
Dropped by Ukllmswwik the Wise
Around neck
d) Fiery Choker
Type: jewelry / amulet
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases resistances: 20% fire,-20% cold.
Increases damage type: 10% fire,-5% cold.
Increases blindness immunity: 100%.
Spellpower 7, Spell Crit 8%
Dropped by Fyrk, Faeros High Guard
Light source
e) bright dwarven lantern of clear sight
Type: lite / lite
Increases blindness immunity: 50%.
Light radius 4
Main armor
f) Black Robe (6 def, 0 armor)
Type: armor / cloth
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 0, Defense 6
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases blindness immunity: 100%.
Spellpower 10, Spell Crit 0%
See invisible: 10
Dropped by Rak'shor, Grand Necromancer of the Pride
On head
g) Crown of the Elements (0 def, 5 armor)
Type: armor / head
Armor 5, Defense 0
Fatigue 5%
Increases stats: 5 Constitution,3 Willpower.
Damage on hit(melee): 10 fire,10 lightning,10 cold,10 acid.
Increases resistances: 15% fire,15% lightning,15% cold,15% acid.
See invisible: 15
Dropped by Vor, Grand Geomancer of the Pride
On hands
On feet
h) Frost Treads (1 def, 2 armor)
Type: armor / feet
Armor 2, Defense 1
Fatigue 14%
Increases stats: 4 Strength,4 Dexterity,4 Cunning.
Increases resistances: 20% cold,10% nature.
Increases damage type: 5% cold.
Light radius 1
Dropped by Rantha the Worm
Tool
Quiver
[Player Achievments]
Level 20 Was Achieved for Got a character to level 20. At 2010-08-19 17:18:50
A dangerous secret Was Achieved for Found the mysterious staff and told Minas Tirith about it. At 2010-08-19 11:04:54
Level 10 Was Achieved for Got a character to level 10. At 2010-08-17 19:49:21
Vampire crusher Was Achieved for Destroyed the Master in its lair of Tol Falas. At 2010-08-19 11:01:09
Treasure Hunter Was Achieved for Amass 1000 gold pieces. At 2010-08-19 20:21:47
Sliders Was Achieved for Activated a portal using the Orb of Many Ways. At 2010-08-19 18:08:51
Exterminator Was Achieved for Killed 1000 creatures At 2010-08-19 10:43:37
Destroyer's bane Was Achieved for Killed Golbug the Destroyer. At 2010-08-19 18:05:32
[Character Inventory]
a) acid-proof potion of cure poison
Type: potion / potion
It can be used to cure poison.
Dropped by Gorbat, Supreme Wyrmic of the Pride
b) 2 acid-proof potion of healing
Type: potion / potion
It can be used to heal a good part of your life.
c) 2 acid-proof potion of invisibility
Type: potion / potion
It can be used to become invisible for a while.
Dropped by The Master
d) 2 acid-proof potion of lesser healing
Type: potion / potion
It can be used to heal some life.
Dropped by The Shade of Angmar
e) 2 acid-proof potion of mana
Type: potion / potion
It can be used to restore a good part of your mana.
Dropped by Golbug the Destroyer
f) 2 giant potion of greater healing
Type: potion / potion
It can be used to heal a lot.
Dropped by forest wight
g) giant potion of greater mana
Type: potion / potion
It can be used to restore a lot of mana.
Dropped by Fyrk, Faeros High Guard
h) 3 giant potion of healing
Type: potion / potion
It can be used to heal a good part of your life.
i) giant potion of mana
Type: potion / potion
It can be used to restore a good part of your mana.
j) potion of cure disease
Type: potion / potion
It can be used to cure poison.
Dropped by skeleton mage
k) potion of greater healing
Type: potion / potion
It can be used to heal a lot.
l) 10 potion of healing
Type: potion / potion
It can be used to heal a good part of your life.
m) potion of invisibility
Type: potion / potion
It can be used to become invisible for a while.
n) 10 potion of lesser healing
Type: potion / potion
It can be used to heal some life.
o) 4 potion of lesser mana
Type: potion / potion
It can be used to restore some mana.
p) 6 potion of mana
Type: potion / potion
It can be used to restore a good part of your mana.
Dropped by sandworm
q) fire-proof scroll of enemies detection
Type: scroll / scroll
It can be used to detect enemies within a certain range.
Dropped by Gorbat, Supreme Wyrmic of the Pride
r) 2 fire-proof scroll of light
Type: scroll / scroll
It can be used to light up the surrounding area.
s) 2 fire-proof scroll of phase door
Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
Dropped by Fillarel Aldaren
t) fire-proof scroll of shielding
Type: scroll / scroll
It can be used to create a temporary shield that absorbs damage.
u) fire-proof scroll of teleportation
Type: scroll / scroll
It can be used to teleport you anywhere on the level, randomly.
Dropped by Rantha the Worm
v) long scroll of light
Type: scroll / scroll
It can be used to light up the surrounding area.
Dropped by Fyrk, Faeros High Guard
w) 18 scroll of light
Type: scroll / scroll
It can be used to light up the surrounding area.
x) 7 scroll of phase door
Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
y) 5 scroll of teleportation
Type: scroll / scroll
It can be used to teleport you anywhere on the level, randomly.
z) Choker of Dread
Type: jewelry / amulet
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 5
Increases blindness immunity: 100%.
Spellpower 5, Spell Crit 0%
See invisible: 10
It can be used to summon an elder vampire to your side, costing 60 power out of 60/60.
Dropped by The Master
{) gold amulet
Type: jewelry / amulet
|) Dragon Orb (Orb of Command)
Type: jewelry / orb
Dropped by Gorbat, Supreme Wyrmic of the Pride
}) Elemental Orb (Orb of Command)
Type: jewelry / orb
Dropped by Vor, Grand Geomancer of the Pride
~) Orb of Many Ways
Type: jewelry / orb
It can be used to activate a portal, costing 25 power out of 50/50.
Dropped by Golbug the Destroyer
) Orb of Undeath (Orb of Command)
Type: jewelry / orb
Dropped by Rak'shor, Grand Necromancer of the Pride
€) Ring of Ulmo
Type: jewelry / ring
Increases stats: 4 Willpower,3 Constitution.
Increases resistances: 25% cold,10% nature.
Maximum mana 20
Maximum stamina 20
It can be used to summon a tidal wave, costing 60 power out of 60/60.
?) gold ring of magic (+5)
Type: jewelry / ring
Increases stats: 5 Magic.
‚) gold ring of magic (+4)
Type: jewelry / ring
Increases stats: 4 Magic.
?) phase mithril longsword of massacre (42.5-59.5 power, 13 apr)
Type: weapon / longsword
42 Power [Range 1.40] (+100% Strength), 0 Attack, 13 Armor Penetration, Crit 5%
Damage type: physical
Increases damage type: 27% physical.
Dropped by Fillarel Aldaren
„) acidic yew staff of power (17.5-21 power, 4 apr, fire damage)
Type: weapon / staff
17 Power [Range 1.20] (+100% Magic), 0 Attack, 4 Armor Penetration, Crit 3%
Damage type: fire
Increases damage type: 15% acid.
Spellpower 15, Spell Crit 3%
Dropped by Fillarel Aldaren
…) Trident of the Tides (50-70 power, 4 apr)
Type: weapon / trident
50 Power [Range 1.40] (+130% Strength), 10 Attack, 4 Armor Penetration, Crit 15%
Damage type: physical
Damage on hit(melee): 15 cold,20 nature.
Increases resistances: 25% cold.
Increases damage type: 20% cold.
Increases spell save: 18.
See invisible: 2
It can be used to activate talent: Water Bolt (level 3), costing 60 power out of 150/150.
Dropped by Ukllmswwik the Wise
†) icy coral trident of massacre (8-12.8 power, 6 apr)
Type: weapon / trident
8 Power [Range 1.60] (+120% Strength), 0 Attack, 6 Armor Penetration, Crit 1%
Damage type: physical
Damage on hit(melee): 6 ice.
Increases damage type: 11% physical.
Dropped by Ukllmswwik the Wise
‡) slime-covered deep-steel trident of accuracy (27.5-44 power, 10 apr)
Type: weapon / trident
27 Power [Range 1.60] (+120% Strength), 5 Attack, 10 Armor Penetration, Crit 2%
Damage type: physical
Damage on hit(melee): 29 slime.
Dropped by Ukllmswwik the Wise
?) charged(regeneration) cashmere robe of nature resistance (0 def, 0 armor)
Type: armor / cloth
Increases resistances: 27% nature.
It can be used to activate talent: Regeneration (level 2), costing 1 power out of 2/2.
Dropped by Fillarel Aldaren
‰) slimy woollen robe of nature resistance (0 def, 0 armor)
Type: armor / cloth
Damage when hit: 5 slime.
Increases resistances: 13% nature.
Dropped by Fillarel Aldaren
Š) Steel Helm of Hammerhand (0 def, 4 armor)
Type: armor / head
Armor 4, Defense 0
Fatigue 8%
Increases stats: 3 Strength,3 Constitution,4 Willpower.
Increases physical save: 7.
Increases spell save: 7.
Increases mental save: 7.
Dropped by Minotaur of the Labyrinth
‹) charged(sense) hardened leather cap of dexterity (+5) (0 def, 3 armor)
Type: armor / head
Armor 3, Defense 0
Fatigue 3%
Increases stats: 5 Dexterity.
It can be used to activate talent: Sense (level 3), costing 1 power out of 3/3.
Dropped by Fyrk, Faeros High Guard
?) bright dwarven lantern of clear sight
Type: lite / lite
Increases blindness immunity: 50%.
Light radius 4
Dropped by Fyrk, Faeros High Guard
?) 135 flaming dwarven-steel shot (28-33.6 power, 3 apr)
Type: ammo / shot
28 Power [Range 1.20] (+70% Dexterity,+50% Cunning), 0 Attack, 3 Armor Penetration, Crit 5%
Damage type: physical
Damage on hit(ranged): 16 fire.
Dropped by Fyrk, Faeros High Guard
Ž) Rod of Spydric Poison
Type: wand / wand
It can be used to shoot a bolt of spyric poison, costing 25 power out of 75/75.
Dropped by Ungol?«
[Last Messages]
Welcome to Tales of Middle Earth!
As I suggested for the monk class?Shoob wrote:hum, what about making it so that armor affects spells as well?