Location of default Tilemap images?
Posted: Thu Jan 12, 2012 4:43 pm
I'm not sure if this is the right forum for module/mod development questions, but...
I'm taking my first steps into mod development, by attempting to implement a simple cover system for ranged combat. My first stop was the 'grids.lua' file under '/data/general/grids/' in the example module, to take a look at how I might flag a grid tile as something that represents a piece of cover.
While I was there, I noticed that each default tile references a tilemap image under a directory called 'terrain'. But I can't seem to find that directory.
Anyone know where that directory is located?
Thanks,
Corporate Dog
I'm taking my first steps into mod development, by attempting to implement a simple cover system for ranged combat. My first stop was the 'grids.lua' file under '/data/general/grids/' in the example module, to take a look at how I might flag a grid tile as something that represents a piece of cover.
While I was there, I noticed that each default tile references a tilemap image under a directory called 'terrain'. But I can't seem to find that directory.
Anyone know where that directory is located?
Thanks,
Corporate Dog