VIM Sense Should Counter Blindness
Posted: Tue Oct 18, 2011 2:44 pm
When corrupters using VIM Sense are blinded they longer sense (see) creatures. As this sensing has nothing to do with seeing I don't think this should be the case.
I think an easy fix for this would be to give 100% blinding immunity while VIM Sense is active and check for/remove blindness when activated.
I think an easy fix for this would be to give 100% blinding immunity while VIM Sense is active and check for/remove blindness when activated.