Targeting the Player
Posted: Wed Jan 05, 2011 6:20 am
For tome, this means pressing the "." moves the targeting cursor to the player. This is quite useful when targeting after a teleportation, or talents like healing.
In /game/engines/default/engine/interface/GameTargeting.lua:
In /game/engines/default/engine/interface/GameTargeting.lua:
Code: Select all
MOVE_STAY = function()
self.target:setSpot(self.target.source_actor.x, self.target.source_actor.y, "freemove")
self.tooltip_x, self.tooltip_y = self.level.map:getTileToScreen(self.target.target.x, self.target.target.y)
end,