Debugging script compile errors?
Posted: Fri Jan 11, 2013 5:08 am
Hi,
When a LUA script compile / syntax error shows up, the game seems to completely hang during loading. It becomes completely unresponsive with no error messages. Is there a way to debug these errors? To find the line #, file, or script func the error occurred in?
Thanks
-Orrus
When a LUA script compile / syntax error shows up, the game seems to completely hang during loading. It becomes completely unresponsive with no error messages. Is there a way to debug these errors? To find the line #, file, or script func the error occurred in?
Thanks

-Orrus