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First timer, generator trouble

Posted: Tue Nov 15, 2011 4:11 pm
by Tymber
Hi, trying to make my first roguelike, the biggest trouble so far is getting the map generated, as the game will be sci-fi themed(system shock like), i've been trying various generators, but none of them came close to something like this:

Image

Thought engine.generator.map.Building might be close, but all i get using it is a black map with nothing except items and npcs generated.

Any ideas or help? :oops:

Re: First timer, generator trouble

Posted: Tue Nov 15, 2011 4:47 pm
by Grey
Wanna try uploading your code for us to peek at? The only engine generators of use are an old-fashioned Rogue-style dungeon generator and a cave generator, neither of which seem suited to your purposes. You'll likely have to make a generator from scratch in your module. Perhaps a daunting task to start with, so you might want to consider just using the cave or dungeon generator in the interim as you get used to implementing module features.