Lore questions
Posted: Sun Apr 28, 2013 8:35 pm
Is there any explanation for how otherwise exotic professions like Sun Paladins and Anorithil exist among yeeks and dwarves?
Yeeks are apparently virtually unknown among humans and elves (and modern halflings?). How is a yeek adventurer able to wander around Last Hope and Derth without anyone giving him a second glance?
After completing Dreadfell, why do yeeks and dwarves go to the elder of Last Hope? The in-game lore suggests that they would prefer to trust those of the Way and the Iron Throne, respectively, instead of going to the humans and the Allied Kingdoms. (A dwarf's conversation with the elder, for example, is a bit jarring: "We have heard rumors from the Dwarves that there still may be an orc presence deep in the old kingdom of Reknor." "Yeah, man, I was there. Now excuse me while I go hunt down whoever leaked that information to an outsider.")
Why does Last Hope have an elder? That feels more like a tribal society; I'd think a major military base of the Allied Kingdoms would have a lord or a duke or something.
Where, exactly, do Rolf and Weisman go? "Letter to Weisman (2)" says they're going to the "ruins just north of" Derth (presumably Kor'Pul), but later letters make it clear that they went to the Deep Bellow. Of course, they could have changed their minds, or done one and then the other, but it's an odd gap in an otherwise sequential narrative.
As a follow-up (and this belongs in the Ideas forum, I guess), I'd like to suggest that the game address some of these questions. I may make an add-on to do so, although it feels odd to have an add-on just for lore...
Yeeks are apparently virtually unknown among humans and elves (and modern halflings?). How is a yeek adventurer able to wander around Last Hope and Derth without anyone giving him a second glance?
After completing Dreadfell, why do yeeks and dwarves go to the elder of Last Hope? The in-game lore suggests that they would prefer to trust those of the Way and the Iron Throne, respectively, instead of going to the humans and the Allied Kingdoms. (A dwarf's conversation with the elder, for example, is a bit jarring: "We have heard rumors from the Dwarves that there still may be an orc presence deep in the old kingdom of Reknor." "Yeah, man, I was there. Now excuse me while I go hunt down whoever leaked that information to an outsider.")
Why does Last Hope have an elder? That feels more like a tribal society; I'd think a major military base of the Allied Kingdoms would have a lord or a duke or something.
Where, exactly, do Rolf and Weisman go? "Letter to Weisman (2)" says they're going to the "ruins just north of" Derth (presumably Kor'Pul), but later letters make it clear that they went to the Deep Bellow. Of course, they could have changed their minds, or done one and then the other, but it's an odd gap in an otherwise sequential narrative.
As a follow-up (and this belongs in the Ideas forum, I guess), I'd like to suggest that the game address some of these questions. I may make an add-on to do so, although it feels odd to have an add-on just for lore...