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high number of attacks per round vs dmg when hit enemies

Posted: Sat Mar 23, 2013 4:41 am
by sofocles
Ive been trying to think of a solution to this:
some characters: time warden, marauder, etc, can get a lot of melee attacks per round, the problem is, a mob or a unique with a high dmg every time you hit him is going to Insta-kill you if you do that (without a dmg shield or sometimes even with one)

Does anybody know any strategies? I have already insta-died several times just by flurrying a mob, seems to me archers have a significant advantage over melees when it comes to many attacks per turn.

is it dispelable? or avoidable?

Re: high number of attacks per round vs dmg when hit enemies

Posted: Sat Mar 23, 2013 5:18 am
by jenx
No. Just check their character sheet.

Re: high number of attacks per round vs dmg when hit enemies

Posted: Sat Mar 23, 2013 6:11 pm
by kazak
I wonder...does the damage reduction from stun affect dmg-when-hit?

Re: high number of attacks per round vs dmg when hit enemies

Posted: Sat Mar 23, 2013 11:55 pm
by donkatsu
Yes it does.