A lot of questions
Posted: Sat Sep 08, 2012 4:56 pm
Okay, so, I have quite a lot of questions I have failed to find a response on the forums, so I've decided to ask them all in one place. Please either answer me, direct to an answer, or alternatively direct to a place in the source code where I can get more information:
1. Why is there damage range present for a weapon, why is not the range a single variable as implied by the wiki? Moreover, does the weapon Base Power include anything other than the raw damage this weapon would do if stripped of all special effects, and not including player stats? (I assumei t does, but just want to make sure)
2. How can I increase mana regeneration of my mage?
3. How can I survive as a Skeleton Brawler, or any other class which does not have regeneration skills? I know skeletons get reassembly on 12th level, but it requires quite a lot of survivalementnes.
4. I assume that resistances are the way to go. I had a human bulwark who would survive anything besides elemental attacks, and multi-hued drakes were his worst enemies. I've repeatedly ignored much better equipment only because it would reduce my resistances. (Although looking through equipment was a breeze). Is there some specific trick other than hoarding as much resistance-granting equipment and ignoring any other properties?
5. Does Berserker have any penalties for wearing heavy armour?
I think that would be all for now, I'll ask more when time comes. Generally I have to say I'm really enjoying this game as a long-time roguelike fan (I've started with Zangband on Amiga, twelve or so years ago) and the fact that there is very little grinding for items leveraged by the infusions. So far my best character as 28-or-so level Bulwark, but I have got some progress with Brawler and Archmage also!
1. Why is there damage range present for a weapon, why is not the range a single variable as implied by the wiki? Moreover, does the weapon Base Power include anything other than the raw damage this weapon would do if stripped of all special effects, and not including player stats? (I assumei t does, but just want to make sure)
2. How can I increase mana regeneration of my mage?
3. How can I survive as a Skeleton Brawler, or any other class which does not have regeneration skills? I know skeletons get reassembly on 12th level, but it requires quite a lot of survivalementnes.
4. I assume that resistances are the way to go. I had a human bulwark who would survive anything besides elemental attacks, and multi-hued drakes were his worst enemies. I've repeatedly ignored much better equipment only because it would reduce my resistances. (Although looking through equipment was a breeze). Is there some specific trick other than hoarding as much resistance-granting equipment and ignoring any other properties?
5. Does Berserker have any penalties for wearing heavy armour?
I think that would be all for now, I'll ask more when time comes. Generally I have to say I'm really enjoying this game as a long-time roguelike fan (I've started with Zangband on Amiga, twelve or so years ago) and the fact that there is very little grinding for items leveraged by the infusions. So far my best character as 28-or-so level Bulwark, but I have got some progress with Brawler and Archmage also!