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Combat veteran. Some spelleffects?

Posted: Thu Feb 16, 2012 11:56 pm
by Tom
The tree combat veteran has a branch that allows you to resist some spell effects according to the description.

What spell effects are we talking about?
All spells? Some spells? Depends?

Re: Combat veteran. Some spelleffects?

Posted: Fri Feb 17, 2012 12:04 am
by bricks
I think spell save applies to any "spell"-type status effect. Some, especially some of the crazier Chronomancy talents, might not be true "spell" effects for gameplay and balance reasons.

Re: Combat veteran. Some spelleffects?

Posted: Fri Feb 17, 2012 12:05 am
by edge2054
It increases spell save which increases your chance to shrug off 'magical' timed effects and lowers the duration of 'magical' effects.

Hexes, Curses, Diseases, Time Prison, to name a few specifics.

If it can be removed with a magic wild infusion then that talent helps with it.

Re: Combat veteran. Some spelleffects?

Posted: Fri Feb 17, 2012 12:20 am
by Tom
Thx.

The question is, is it worth to open up that tree?
Hmm. Im at lvl 39 now and there are some other trees (or extra infusion) that are pretty inviting too.

Arggh! I hate theese decisions.

Re: Combat veteran. Some spelleffects?

Posted: Thu Feb 23, 2012 2:24 pm
by Postman
Not likely. IIRC it gives only 25 spell save at lvl5, and at your level most enemies would punch right through it with spellpower more than 40

Re: Combat veteran. Some spelleffects?

Posted: Thu Feb 23, 2012 5:18 pm
by bricks
I'd definitely pick up an extra inscription slot over that tree, especially when you consider that you could grab a wild infusion to clear spell effects.