question about weapon damage
Posted: Mon Oct 31, 2011 1:38 pm
How are weapon damage multipliers applied to on-hit damage from weapons?
Lets say I have a vanilla offhand dagger and I do 50% damage with my offhand, per skills. It is easy to intuit that I hit for 50% of the total damage of the weapon.
Change that to a dagger that does 10 fire damage on hit. Do I then hit for 50% of the regular damage + 50% of the fire damage? or 50% of the weapon damage and 100% of the fire damage?
Lets say I have a vanilla offhand dagger and I do 50% damage with my offhand, per skills. It is easy to intuit that I hit for 50% of the total damage of the weapon.
Change that to a dagger that does 10 fire damage on hit. Do I then hit for 50% of the regular damage + 50% of the fire damage? or 50% of the weapon damage and 100% of the fire damage?