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Help for Halfling Shadowblade

Posted: Wed Jun 29, 2011 8:10 pm
by bio_hazard
I only recently tried a shadowblade, and this is now my most advanced character ever outside of the Arena. Unfortunately, that's not saying much.

http://te4.org/characters/5351/tome/9c5 ... 1cc000edf0

I just finished <Home Sweet Home>, reaching Level 20 in the process.

I've finished all the beginning dungeons I can get to (I think), all of the <into the darkness> dungeons except Daikara (down to L3, plus a giant town on L1 I haven't opened yet), and I'm down to L5 of Dreadfall. Is there a next logical step? I generally feel pretty good- my deaths (I'm playing adventurer) have been poking my head in too early at Halfling Ruins and bad ambush parties on the world map. I also bit it once to a skeleton master archer who pinned me.

I've got some questions on what to do next. I think at this point I'm more interested in unlocks than necessarily trying to make this character a winner. Finally got Reaver with this guy, and hoping to unlock undeads soon.

General Inventory advice?

Is there anything in my inventory (besides the million infusions/runes) that I should leave in my new home? I'd love to free up some more weight to give me more flexibility in some of my gear (i.e. so I don't have to wear so much + encumb gear)

Anything I should try to pick up in the stores? My belt and gloves seem unremarkable, and I keep hoping I might get another good dagger. Of course when I play a mage or fighter I find at least 2 artifact daggers by now, but none so far....

What should I do with the category point? I'm thinking to use it for the extra infusion slot (spent the CL10 point on the Stealth tree). What would be the priority for a 4th infusion? another Healing/Regen seems like the obvious answer, but I wonder about phase, vision, shielding, movement? Invisibility?

What's a better plan for class/generic points- continue to max out things on the Stealth Tree, or other offensive or defensive talents?

Thanks!

Re: Help for Halfling Shadowblade

Posted: Wed Jun 29, 2011 11:06 pm
by lukep
My advice (take it with a grain of salt, as I don't know your playing style very well, etc...)

Progression: I would do Ruined Dungeon, Hidden Complex, Daikara (and temporal rift), then on to either finish halfling ruins or dreadfell.

Inventory/equipment: I usually keep almost everything in the fortress, except for wands, and sometimes activatable equipment. That being said, I would switch to your slime covered dagger over your mystic one, for the 30% global speed reduction on hit. For stores, check them out, but don't be too disappointed if you come up empty.

Class/Generic/Category points: I haven't played much as a Shadowblade, but they can do either stealth or attack/defence well. I usually go for a second healing/regeneration infusion with my second (or first) category point on other classes.

Re: Help for Halfling Shadowblade

Posted: Wed Jun 29, 2011 11:44 pm
by bio_hazard
lukep wrote:My advice (take it with a grain of salt, as I don't know your playing style very well, etc...)

Progression: I would do Ruined Dungeon, Hidden Complex, Daikara (and temporal rift), then on to either finish halfling ruins or dreadfell.

Inventory/equipment: I usually keep almost everything in the fortress, except for wands, and sometimes activatable equipment. That being said, I would switch to your slime covered dagger over your mystic one, for the 30% global speed reduction on hit. For stores, check them out, but don't be too disappointed if you come up empty.

Class/Generic/Category points: I haven't played much as a Shadowblade, but they can do either stealth or attack/defence well. I usually go for a second healing/regeneration infusion with my second (or first) category point on other classes.
Thanks- I didn't realize Slime slowed, so that's pretty awesome advice right there!

I don't really have a play style yet, especially with this class. Or, I guess the play style is just try to not get dog-piled, either luring bad guys into corridors where I mix up basic attacks and offensive talents, or now that stealth is (sort of) working, try to pick them off one or two before everyone else becomes aware. I usually have 3/4 sustains on- Shadow Combat, Blur Sight, and Stealth/Auto Stealth.

Re: Help for Halfling Shadowblade

Posted: Thu Jun 30, 2011 5:41 am
by Postman
Get Essence of Speed as fast as you can. It's the basis of most of Shadowblade builds. You can add to it Blinding Speed and Momentum later

Re: Help for Halfling Shadowblade

Posted: Thu Jun 30, 2011 7:10 am
by madmonk
I might just try this and it occurs that with a Yeek and its speed stuff from its racial tree counting in...

Getting it to survive might be interesting :lol:

Re: Help for Halfling Shadowblade

Posted: Thu Jun 30, 2011 9:31 am
by lukep
Not sure if this bug was fixed, you might have trouble with a Yeek Shadowblade. As for speed stacking with Essence of Speed, it looks very powerful.

Re: Help for Halfling Shadowblade

Posted: Thu Jun 30, 2011 3:32 pm
by bio_hazard
Thanks- although predictably I died soon after posting so will have to remember that for my next char. got the Infinite Dungeon unlock, found the hidden compound but apparently messed up the quest since I immediately killed the arena master. Went to the Temporal Rift in Daikara and died pretty quickly there...

Re: Help for Halfling Shadowblade

Posted: Thu Jun 30, 2011 3:37 pm
by Dwarf_Hammer
I'm currently playing a level 25 shadowblade (roguelike):

http://te4.org/characters/4906/tome/1eb ... 1cc000edf0

I'm a hit-and-run speedy fighter, so I can't offer any advice on playing a stealthy shadowblade.

My dungeon order, so far (iirc): Trollmire --> Nargos Lair --> Arena at Derth --> Lumberjack village --> Heart of Gloom --> Trapped quest --> Scintillating Cave --> Kor'pul --> Rhaloren Camp --> Sandworm Lair --> The Maze --> Storm at Derth --> Old Forest --> Lake of Nur --> Hidden Compound --> Ruined Dungeon --> Golem Graveyard --> Daikara --> Urkis

What I'm going to do next: Temporal quest --> Old Halfling Ruins --> Mark of the Spellblaze --> Ancient Elven Ruins --> Dreadfell

Edit: :(

Re: Help for Halfling Shadowblade

Posted: Thu Jun 30, 2011 3:51 pm
by bio_hazard
Dwarf_Hammer wrote:I'm currently playing a level 25 shadowblade (roguelike):

http://te4.org/characters/4906/tome/1eb ... 1cc000edf0

I'm a hit-and-run speedy fighter, so I can't offer any advice on playing a stealthy shadowblade.

My dungeon order, so far (iirc): Trollmire --> Nargos Lair --> Arena at Derth --> Lumberjack village --> Heart of Gloom --> Trapped quest --> Scintillating Cave --> Kor'pul --> Rhaloren Camp --> Sandworm Lair --> The Maze --> Storm at Derth --> Old Forest --> Lake of Nur --> Hidden Compound --> Ruined Dungeon --> Golem Graveyard --> Daikara --> Urkis

What I'm going to do next: Temporal quest --> Old Halfling Ruins --> Mark of the Spellblaze --> Ancient Elven Ruins --> Dreadfell

Edit: :(
Uh oh. :(

Yeah- that is a pretty different build. Not even a point in Dirty Fighting?

When you say "speedy hit and run" are you hitting once then backing off before it can retaliate, or are you getting in lots of attacks then running away somewhere safe when you need to rest?

Re: Help for Halfling Shadowblade

Posted: Thu Jun 30, 2011 4:04 pm
by Dwarf_Hammer
bio_hazard wrote: Uh oh. :(

Yeah- that is a pretty different build. Not even a point in Dirty Fighting?

When you say "speedy hit and run" are you hitting once then backing off before it can retaliate, or are you getting in lots of attacks then running away somewhere safe when you need to rest?
Yeah.